Mobile Game Development - Android, iOS and HTML 5 (Basic)


  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course
  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course
  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course
  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course
  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course
  • Mobile Game Development - Android, iOS and HTML 5 (Basic), Singapore elarning online course

Course Description

This course is designed to introduce you to Android IOS HTML5 Mobile Game Development Basic. In this course you will learn libGDX framework which is a game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, and web browsers with WebGL support. libGDX allows the developer to write, test, and debug their application on their own desktop PC and use the same code on Android. It abstracts away the differences between a common Windows/Linux application and an Android application. The usual development cycle consists of staying on the desktop PC as much as possible while periodically verifying that the project still works on Android. Its main goal is to provide total compatibility between desktop and mobile devices, the main difference being speed and processing power. You will also learn how to use Box2D which is a free open source 2-dimensional physics simulator engine written in C++ by Erin Catto and published under the zlib license. You will also learn LiquidFun by Google, a Liquid Physics engine and how to implement in Mobile Games.

Dive into game developement with this basic course!

- Learn about the tools and techniques available in game development
- Know about the different types of programming language available
- Learn how you can develop the game of your dreams
- Learn how to add your own twist as you move on in the game development


Course Objectives

1. Know the basics of game development 
2. Know the different components that makes up a game  
3. Understand the step process of developing a game 
4. Knows about using gestures
5. Able to implement gestures in games 


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Content

Welcome

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Course Overview

Games Basic Intro

Preview Available

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Games Basic Intro

Games Basic part 1

Games Basic part 2

Games Basic part 3

Games Basic part 4

Games Basic part 5

Games Basic part 6

Games Basic part 7

Games Basic part 8

Games Basic part 9

Games Basic Intro pt. 2

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Games Basic part 10

Games Basic part 11

Games Basic part 12

Games Basic part 13

Games Basic part 14

Games Basic part 15

Games Basic part 16

Games Basic part 17

Games Basic part 18

Games Basic part 19

Games Basic Intro pt. 3

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Games Basic part 20

Games Basic part 21

Games Basic part 22

Games Basic part 23

Games Basic part 24

Games Basic part 25

Games Basic part 26

Games Basic part 27

Games Basic part 28

Games Basic part 29

Games Basic Intro pt 4

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Games Basic part 38

Games Basic part 39

Games Basic part 40

Games Basic part 30

Games Basic part 31

Games Basic part 32

Games Basic part 33

Games Basic part 34

Games Basic part 35

Games Basic part 36

Games Basic part 37

Gestures

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Gestures part 1

Gestures part 2

Gestures part 3

Gestures part 4

Gestures part 5

Gestures part 6

Gestures part 7

Gestures part 8

Gestures part 9

Gestures part 10

Gesture pt. 2

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Gestures part 11

Gestures part 12

Gestures part 13

Gestures part 14

Gestures part 15

Gestures part 16

Gestures part 17

Gestures part 18

Gestures part 19

Gestures part 20

Gestures pt 3

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Gestures part 21

Gestures part 22

Gestures part 23

Gestures part 24

Basic Game

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Basic Game part 1

Basic Game part 2

Basic Game part 3

Basic Game part 4

Basic Game part 5

Basic Game part 6

Basic Game part 7

Basic Game part 8

Basic Game part 9

Basic Game part 10

Basic Game pt 2

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Basic Game part 11

Basic Game part 12

Wrap Up

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Conclusion / Summary

Resource Files

Credits

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About the Author

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