AutoCAD LT 2018: Preparing Your Blueprints


AutoCAD LT 2018: Preparing Your Blueprints  , Singapore elarning online course

Course Description

AutoCAD LT® 2018 teaches the use of AutoCAD LT 2018 as an essential 2D drafting application, used by engineers and designers across a myriad of disciplines. The content in this course has been devised to help users quickly learn the most efficient methods for creating and modifying geometry and organizing data using AutoCAD LT.

Master design and architecture with the help of Autodesk.

- Discover the different types of Autodesk applications
- Learn about the functions in each application and how to apply them
​- Sift out the different product to find which one suits your project
- Navigate the tools and features like a professional at the end of this course


Course Objectives

1. Understand about AutoCAD Environment and Interface Customization
2. Know Drawing Basics, Parametric Drawing, and 2D Drafting 
3. Understand about Drafting Settings and Object Properties
4. Know what is Display Control and Layer Management
5. Know what is Measurement and Calculation Tools
6. Understand about Complex and Annotation Objects
7. Know how to apply Modifying Objects using Manipulation, Alteration, and Grip Methods
8. Understand about Dimensioning
9. Know about Blocks and Attributes
10. Know what are the External References and Reusable Content
11. Able to apply Techniques and Tools for Sharing and Collaborating with Others


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Content

Getting Started

Preview Available

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Introducing the Start Tab

Understanding how to use the Start tab.

Understanding How Tools are Organized

Understanding how tools are organized in the AutoCAD interface.

Understanding Color Schemes

Switching between the Dark and Light color schemes.

Adjusting Workspace Settings

Switching between current and existing workspaces.

Using the Application Menu

Exploring the commands in the Application Menu.

Using the Quick Access Toolbar

Controlling the display and location of the Quick Access Toolbar.

Using the InfoCenter

How to access and use various online tools.

Using and Controlling the Help System

How to control the Help system and use Help while offline.

Understanding Ribbon Fundamentals

Fundamentals of the ribbon, tabs and panels.

Controlling the Display of the Ribbon

Controlling how the Ribbon is displayed.

Changing the Location of the Ribbon

Changing where the Ribbon is located.

Working with Floating Panels

Pulling panels off of a ribbon tab.

Introducing the Status Bar

Understanding how to use the Status bar.

Introducing the Drawing Grid

Introducing the drawing reference grid and grid lines.

Changing Screen Colors

Changing the colors of the drawing window elements.

Working Within the Drawing Window

Using tools to minimize, maximize, restore, and close drawing windows.

Working with Multiple Drawings

Working with multiple drawing files at one time.

Understanding Model and Layout Tabs

Drawing and printing concepts with Layouts.

Understanding File Tabs

How to use file tabs to access open drawings.

Understanding the Command Line

Controlling the location and display of the Command Line.

Typing Commands

Typing commands and using AutoComplete and AutoCorrect.

Understanding Dialog Box Fundamentals

Controlling the display of Dialog Boxes.

Understanding Palette Fundamentals

Controlling the display and location of Palettes.

Starting a New Drawing from a Template File

Using Template files to create a new drawing.

Setting the Default Drawing Template File

Setting the default drawing template file for use by the QNEW command.

Saving Drawings Using SAVE and QSAVE

Saving a drawing for the first time and then saving updates to the drawing.

Saving Drawings Using QSAVE and SAVEAS

Saving your work and tracking change orders with SAVEAS.

Understanding the Autosave Options

Setting and creating automatic save files.

Understanding Backup Files

Creating a backup copy of your drawing file.

Saving Drawings to Different Versions and Other Save Options

Controlling file format saves to earlier releases of AutoCAD and AutoCAD LT.

Opening Drawings in Read-Only Modes

Open and edit drawings in read-only mode.

Opening Drawings Using the Sheet Set Manager

Opening and editing drawing files from the Sheet Set Manager.

Importing and Exporting DGN Files

Importing and exporting MicroStation DGN files.

Using a Mouse in AutoCAD LT

Mouse buttons and functions within AutoCAD LT.

Understanding the Navigation Bar

Controlling the display of the Navigation bar.

Understanding the UCS Icon

Controlling the display of the UCSICON.

Understanding the SteeringWheels

Controlling the display of the SteeringWheels.

Understanding the Pull-Down Menus

Enabling the use of AutoCAD LT pull-down menus.

Using CleanScreen

Using CleanScreen to maximize the space within the drawing area.

2D Drawing Basics

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Drawing Lines Using the Command Line

Using the command line when creating lines.

Drawing Lines Using Dynamic Input

Using dynamic input when drawing lines.

Drawing Lines Using the Right-Click Menu

Creating Lines using the options in the right-click menu.

Repeating the Last Command

Using multiple methods to repeat the last command.

Understanding Command Options

Choosing command options.

Drawing Rectangles

Creating basic Rectangles.

Drawing Rectangles Using the Area Option

Using the Area option when creating rectangles.

Drawing Rectangles Using the Dimensions Option

Using the Dimensions option when creating rectangles.

Drawing Rectangles Using the Rotation Option

Creating Rectangles at angles using the Rotation option.

Drawing Rectangles with Fillets

Creating Rectangles with radius corners or rounds with the Fillet option.

Drawing Rectangles with Chamfers

Creating Rectangles with cut corners with the Chamfer option.

Drawing Rectangles Using the Width Option

Creating Rectangles with weight using the Width option.

Resetting the Rectangle Default Options

How to reset Rectangle options to the default values.

Using the Undo and Redo Commands

Using Undo to reverse the most recent action and Redo to reverse an Undo.

Drawing Circles Using Radius and Diameter

Creating Circles by specifying a radius or diameter.

Drawing 2 Point and 3 Point Circles

Creating a 2-Point Circle or 3-Point Circle.

Drawing Circles Using the TTR and TTT Options

Creating a Tangent-Tangent-Tangent Circle or Tangent-Tangent-Radius Circle.

Drawing Circles Using the Default Method

Creating Circles using default values.

Drawing Arcs

Concepts on using 3 points to create an Arc object.

Drawing Arcs by Specifying 3 Points

Creating an Arc object by specifying 3 points.

Understanding Coordinate System Concepts

Understanding AutoCAD LT coordinate system concepts.

Using Absolute Coordinates

Understanding AutoCAD LT absolute coordinate locations.

Using Relative Coordinates

Understanding AutoCAD LT relative coordinate locations.

Understanding Drawing Units and Angle Measurements

Understanding AutoCAD LT drawing units and angle measurements.

Erasing Objects by Picking

Removing selected objects from the file by picking, using Erase or Modify Commands.

Selecting Objects by Window and Crossing

Using Window and Crossing for selecting objects using the Erase or Modify Commands.

Selecting Objects by Window Polygon and Crossing Polygon

Using Window Polygon and Crossing Polygon for selecting objects using Erase or Modify Commands.

Selecting Objects by Fence and Last

Using Fence and Last as selection methods for using Erase or Modify Commands.

Selecting Objects Using Undo and Previous

Using Undo and Previous as selection methods for using Erase or Modify Commands.

Selecting Objects Using the Box Option

Using Box as a selection method for using Erase or Modify Commands.

Selecting Objects Using Implied Selection

Selecting objects using implied selection before choosing a command.

Selecting Objects Using a Lasso

Using a lasso to select objects.

Selecting Objects Using Select Similar

Using the Select Similar tool to select objects that match selected objects.

Adding New Objects Using Add Selected

Using the Add Selected tool to add new objects that match a selected object.

Hiding and Isolating Objects

Using the Isolate tool to hide or isolate selected objects.

Restoring Erased Objects with OOPS

Using the OOPS command to restore erased objects.

Selecting and Deselecting Objects

Removing selected objects from the selection set with SHIFT to Deselect Objects.

Selecting All Objects

Selecting ALL objects in the drawing for Erase or Modify Commands.

Controlling Selection Settings

Controlling Selection Setting Options.

Using Selection Cycling

Selecting objects using object selection cycling.

Drafting Settings

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Using and Adjusting the Grid

Setting and using Grid for accurate geometry creation.

Using Snap Mode

Setting and using Snap for accurate geometry creation.

Using Ortho Mode

Using Ortho for creating vertical and horizontal geometry.

Using Direct Distance Entry and Dynamic Input

Using Direct Distance Entry and Dynamic Input for accurate geometry creation.

Using Polar Tracking with Absolute Angles

Setting and using Polar Tracking for creating geometry at absolute angle measurements.

Using Polar Tracking with Relative Angles

Setting and using Polar Tracking for creating geometry at relative angle measurements.

Using Polar Tracking and Polar Snaps

Setting and using Polar Tracking and Polar Snaps for accurately creating geometry with angle measurements.

Using Polar Tracking with Incremental and Additional Angles

Understanding the difference between incremental and additional Polar Tracking angles.

Understanding Object Snap Concepts

Understanding the importance of using Object Snaps when creating or modifying geometry.

Understanding Running Object Snaps

Setting and using additional Object Snaps for creating geometry accurately.

Understanding Parallel Object Snap

Setting and using an Object Snap Parallel.

Understanding Extension Object Snap

Setting and using an Object Snap Extension.

Snapping to Closed Polylines

Snapping to the geometric center of a closed polygon or polyline.

Using the Object Snap Overrides

Understanding how to access Object Snap Overrides with cursor menus.

Using Object Snap Tracking from One Point Orthogonally

Using a single-point Object Snap Track for creating geometry accurately.

Using Object Snap Tracking from Two Points Orthogonally

Using two or more Object Snap Tracking points for creating geometry accurately.

Using Object Snap Tracking from One Point with Polar Angles

Using a single-point Object Snap Track for creating geometry accurately at any angle.

Using Object Snap Tracking from Two Points with Polar Angles

Using two or more Object Snap Tracking points for creating geometry accurately while tracking at any angle.

Using Object Snap Tracking with a Temporary Track Point

Tracking in two or more consecutive directions to locate a point.

Using Object Snap Overrides with Mid Between 2 Points

Determining the middle between any two points.

Using Options to Control Object Snap System Variables

Setting and controlling Object Snap system variables and settings.

Display Control

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Zooming and Panning Using the Mouse Wheel

Controlling the operation of the wheel mouse.

Using Real-Time Pan and Zoom

Using real-time Pan and real-time Zoom from the right-click cursor menu.

Zooming Using the Ribbon

Using the Zoom options, including Extents, Window, Previous, Realtime, All, Dynamic, Scale, Center, Object, In and Out.

Panning Using the Ribbon Panel

Using the Pan Command from the Ribbon Panel.

Zooming and Panning Using the Navigation Bar

Using the Zoom and Pan Commands when accessed from the Navigation Bar.

Using the View Back and View Forward Tools

Restoring views using the Back and Forward tools.

Using the SteeringWheels

Enabling and using the 2D SteeringWheel.

Creating Tiled Viewports

Creating and using Tiled Viewports.

Naming Tiled Viewports

Saving a Tiled Viewport configuration and orientation.

Resizing Tiled Viewports

Changing the size of tiled viewports.

Using the View Manager to Restore Named Views

Using the View Manager to restore previously created named views.

Using the View Manager to Edit and Update Named Views

Using the View Manager to edit and update the magnification and layer snapshots of existing Named Views.

Using the View Manager to Create Named Views

Creating and saving Named Views with the View Manager.

Managing Layers

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Introducing Layer Concepts

Understanding what layers are and how they are used in a drawing

Establishing the Current Layer

Making a Layer Current as the layer for creating geometry from the Layer Panel in the Ribbon.

Understanding the On and Off Layer States

Turning a Layer On or Off to control the visibility of objects in the drawing.

Understanding the Freeze and Thaw Layer States

Freezing or Thawing a Layer to control the visibility of objects and improve computer performance.

Understanding the Unlock and Lock Layer States

Using the Unlock and Lock options to protect objects on Layers from being modified by accident.

Understanding the Lock Layer Fade Control

Using Lock Layer Fade to control the opacity of objects on Locked Layers.

Controlling the Layer Color

Setting the color of a Layer and the objects created with the property of color Bylayer.

Introducing the Layer Properties Manager Palette

Managing Layer States and properties from the Layer Property Manager Palette.

Adjusting Columns in the Layer Properties Manager

Controlling the display of Layer State columns in the Layer Property Manager Palette.

Controlling the Linetype of a Layer

Loading and controlling the display of linetypes.

Controlling the Transparency of a Layer

Controlling the transparency of layers by changing layer state properties.

Controlling the Plot or No Plot Layer State

Setting the Plot and No Plot state for Layers that you want to see but do NOT want to print.

Controlling the Viewport Freeze Layer State

Setting the Freeze visibility state for Layers in a viewport on a Layout for printing and plotting.

Controlling the New Viewport Freeze Layer State

Setting a preset Freeze visibility state for any new viewports created on a Layout for printing and plotting.

Creating a New Layer Frozen in All Viewports

Using tools in the Layer Manager to create a new layer frozen in all viewports.

Freezing Layers in All But the Current Viewport

Using tools in the Layer Manager to freeze selected layers in all viewports except the current viewport.

Freezing Layers in All Viewports

Using tools in the Layer Manager to freeze selected layers in all viewports.

Thawing Layers in All Viewports

Using tools in the Layer Manager to thaw selected layers in all viewports.

Isolating Selected Layers

Using tools in the Layer Manager to isolate selected layers.

Merging Layers Using the Layer Properties Manager

Merging selected layers to a target layer and removing the merged layers from the drawing.

Adjusting Other Layer Settings Using the Shortcut Menu

Using other tools in the Layer Manager shortcut menu.

Controlling Other Layer States on a Per-Viewport Basis

Controlling the color, linetype, lineweight and transparency separately in each viewport.

Creating a New Layer

Creating new Layers.

Deleting a Layer

Removing unwanted Layers from your drawing file.

Adding a Layer Description

Adding a Layer Description or note for identifying Layer use.

Using Layer Filters

Using layer filters to control which layers are displayed.

Creating New Layer Filters

Creating and reusing layer filters to control which layers are displayed.

Working with Layer States

Saving and restoring layer states.

Setting the Current Layer by Selecting an Object

Setting the current Layer by selecting an object on that Layer.

Matching Layers

Changing the Layer of an existing object by matching it to the Layer of another object.

Restoring the Previous Layer State

Undo Layer State setting with Layer Previous.

Isolating Layers

Locking Layers by selecting the Layers you do NOT want to lock.

Unisolating Layers

Unlocking all locked and isolated Layers with Unisolate.

Freezing Layers

Freezing Layers by selecting the objects on those Layers.

Turning Layers Off

Turning a Layer Off to control the visibility by selecting the objects in a drawing.

Turning All Layers On

Turning on all the layers in the drawing.

Thawing All Layers

Thawing all the layers in the drawing.

Locking a Layer

Locking a layer by selecting an object on the layer you want to lock.

Unlocking a Layer

Unlocking a layer by selecting an object on the layer you want to unlock.

Changing an Object to the Current Layer

Changing objects to the current layer.

Copying Objects to a New Layer

Creating duplicate copies of objects and placing them on a different layer.

Viewing Individual Layers

Viewing objects on selected layers while hiding all other layers.

Freezing Layers in All Viewports Except the Current Viewport

Freezing selected layers in all viewports except the current viewport.

Merging Layers Using the LAYMRG Command

Merging selected layers to a target layer and removing the merged layers from the drawing.

Deleting a Layer and Its Contents

Deleting all objects on a layer and then purging that layer from the drawing.

Object Properties

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Understanding ByLayer and Object Property Concepts

How to determine the color, Linetype and Lineweight of an object.

Setting the Color ByLayer

How to change the color of an object by changing the color of the Layer.

Setting the Linetype ByLayer

How to change the Linetype of an object by changing the Linetype of the Layer.

Setting the Lineweight ByLayer

How to change the Lineweight of an object by changing the Lineweight of the Layer.

Setting the Transparency ByLayer

How to change the Transparency of an object by changing the Transparency of the Layer.

Controlling the Object Color

How to create an object with a color other than the ByLayer.

Controlling the Object Linetype

How to create an object with a Linetype other than ByLayer.

Controlling the Object Lineweight

How to create an object with a Lineweight other than ByLayer.

Controlling the Object Transparency

How to create an object with a Transparency other than ByLayer.

Understanding Object Property Creation and Control

How to prepare your drawing file for Layers and objects created with different properties.

Modifying Properties Using the Property Panel and Layer Panel

How to edit the properties of objects using the Layer and Property Panel in the Ribbon.

Modifying Properties Using the Quick Property Palette

Changing the properties of objects using the Quick Property Palette.

Controlling the Quick Property Palette Display Properties

Controlling the display and location of the Quick Property Panel.

Modifying Properties Using the Properties Palette

Changing the properties of objects using the Properties Palette.

Setting Object Properties to ByLayer

Changing the properties of objects back to ByLayer.

Understanding In-Canvas Property Preview

Controlling and using the in-canvas property preview feature.

Utility and Inquiry Tools

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Introducing the Measure Tools

An overview of applying Measure Tools for checking drawing accuracy.

Measuring Distance

Using the Distance Measure Tool to verify the location of objects.

Measuring Radius

Using the Radius Measure Tool to verify the radius and diameters of arcs, circles and polyline arcs.

Measuring Angles

Using the Angle Measure Tool to verify the angle between lines, polylines and arc segments.

Measuring the Area of a Space

Determining the area of a space using the Area Measure Tool by selecting points.

Measuring the Area of an Object

Determining the area of an object using the Area Measure Tool by selecting a closed circle or polyline.

Performing Area Calculations

Calculating the area of an object using the Area Measure Tool with the Add area and Subtract area options.

Measuring Volume

Calculating the volume of an object using the Volume Measure Tool with the Add volume and Subtract volume options.

Using the Quick Calculator

Using the Quick Calculator for mathematical, scientific or geometry calculations.

Applying Object Selection Filters

Building and saving a selection set filter based on object type and property.

Using Quick Select

Building a selection set filter based on object type and property.

Listing Selected Objects

Listing information about selected objects.

Displaying the Coordinates of a Point

Displaying the coordinates of a selected point.

Complex Objects

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Understanding Polyline Property Concepts

Understanding the basic properties of a Polyline.

Drawing Polyline Line Segments

Creating a Polyline with line segments as a single closed object.

Drawing Polyline Arc Segments

Creating a Polyline with lines and arc segments as a single closed object.

Drawing Polylines with Variable Width

Creating a Polyline with width.

Drawing Polylines Using Option Combinations

Creating a Polyline using the line, arc and width options.

Drawing Donuts

Creating a filled circle or ring with the Donut Command.

Drawing Inscribed Polygons

Creating an inscribed Polygon.

Drawing Circumscribed Polygons

Creating a circumscribed Polygon.

Drawing Polygons Using the Edge Option

Creating a Polygon by specifying two points to describe the length and angle of one edge.

Editing Polylines Using the Close and Open Options

Using the Pedit Command to add/close or open/remove the last vertex segment of a Polyline.

Editing Polylines to Join Selected Segments

Editing polyline or line segments into one continuous Polyline object.

Editing Polylines to Join Multiple Segments

Editing polyline or line segments into one continuous Polyline object.

Converting Lines into Polylines

Using the Pedit Command to convert lines and arc segments into a single Polyline.

Converting Polylines into Fit and Spline Curves

Using the Pedit Command to convert polylines into arcs and calculated spline curves.

Editing Polyline Vertices

Using the Pedit Command to edit the individual endpoints on a polyline.

Exploding Polylines

Using the Explode Command to convert a Polyline into its base geometry of lines and arcs.

Drawing Ellipses Using the Center Option

Creating an Ellipse by choosing its center point, axis endpoint or rotation about its major axis.

Drawing Ellipses Using the Axis End Option

Creating an Ellipse by choosing two axis endpoints or rotation about its major axis.

Drawing Isocircles

Creating an Isocircle with the Ellipse Command using an Isometric Grid and Snap setting.

Drawing Elliptical Arcs

Creating an Ellipse Arc with the Ellipse Command.

Drawing Points

Creating Points with Point, Divide and Measure Commands.

Understanding Point Styles

Controlling the visibility of Points with Point Styles and using an Object Snap of Node.

Drawing Splines

Creating true splines.

Editing Splines

Using the Splinedit command to modify splines.

Drawing Construction Lines

Creating construction lines.

Creating Rays

Creating rays for use as construction geometry.

Creating Regions

Creating two-dimensional enclosed areas called regions.

Creating Boundaries

Creating boundary objects.

Creating Revision Clouds

Creating revision cloud objects as polyline objects.

Creating Wipeouts

Creating wipeout objects.

Annotation Objects

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Understanding Annotation Object Concepts

An Overview of all Annotation objects

Creating Single-Line Text

Creating and placing Single-Line Text.

Controlling Single-Line Text Justification

Adjusting Single-Line Text justification.

Creating Text Styles

Changing the appearance of text with Text Styles.

Modifying Text Styles

Automatic updates of text appearance by modifying Text Styles.

Creating Multiline Text

Creating paragraphs of text using Multiline Text.

Controlling Multiline Text Justification

Changing the justification of Multiline Text.

Editing Text Objects

Editing Multiline and Single-Line Text with a double-click.

Editing Text Objects Using the Properties Palette

Editing Multiline and Single-Line Text with the Properties Palette.

Performing a Spell Check

Choosing a dictionary and checking the spelling of selected Text objects.

Finding and Replacing Text

Finding and replacing text from selected Text objects in the current file.

Controlling Multiline Text Paragraphs

Adjusting various multiline text paragraph settings.

Combining Multiple Paragraphs

Combining several multiline paragraphs into a single paragraph.

Converting Text to Uppercase or Lowercase

Converting selected text to all uppercase or all lowercase.

Adding a Background Mask to Multiline Text

Adding a background mask to a multiline text object.

Adding a Border Around Text

Adding a border around existing text.

Importing Text

Importing a text file into a multiline text object.

Importing Text Using Drag-and-Drop and Cut-and-Paste

Importing text into a drawing using drag-and-drop and cut-and-paste.

Inserting Special Text Characters

How to insert special text characters.

Removing Multiline Text Formatting

Removing formatting overrides from multiline text.

Undoing and Redoing Changes to Multiline Text

Using undo and redo while editing multiline text.

Creating Stacked Text for Fractions

Creating and adjusting stacked fractions and tolerances.

Controlling Text Editor Settings

Controlling various text editor settings.

Scaling Text

Changing the size of selected text without changing its location.

Changing the Text Justification

Changing the justification point of selected text without changing its location.

Matching Text Properties

Using the Match Text Formatting tool to apply selected formatting and modify all objects that use Mtext.

Aligning Text

Aligning single-line text, multiline text, and attributes and adjusting the spacing between them.

Creating Tables

Creating Tables to organize text annotation into a grid of rows and columns.

Controlling Table Appearance Using Table Styles

Changing the way a Table looks by creating and modifying Table Styles.

Editing Text inside a Table

Changing the contents or text that appears in a Table.

Modifying Tables

Changing the appearance of a Table using Grips.

Linking Data in Tables

Creating bidirectional links to AutoCAD Tables and Excel spreadsheets.

Working with Fields

Creating intelligent text that is linked to AutoCAD objects and properties.

Introducing Hatches and Gradient Fills

An Overview of Hatch and Gradient Fill types, properties, and uses

Adding Hatch Objects

Creating and applying a Hatch to a closed boundary in your drawing file.

Selecting the Hatch Pattern to Apply

Choosing between Predefined, User-Defined and Custom Hatch patterns.

Setting the Hatch Pattern Layer

Choosing the layer on which hatch patterns will be created.

Setting the Hatch Colors and Transparency

Setting the hatch color, background color, and transparency of the hatch pattern.

Setting the Scale and Angle of the Hatch Pattern

Setting the scale and angle at which the hatch pattern will be applied.

Controlling Hatch Pattern Island Detection

Adjusting the hatch boundary with island detection.

Selecting and Retaining Boundary Objects

Selecting and retaining boundary objects when adding hatches.

Controlling the Hatch Pattern Gap Tolerance

Adjusting the Hatch Gap Tolerance to control the creating of Hatch within an open area.

Understanding Associative Hatch

An Overview of the use and properties of Associative Hatch.

Controlling the Hatch Origin

Modifying the origin of point or basepoint of a Hatch pattern.

Creating Separate Hatches

Creating single or separate Hatch patterns within the same Command or selection.

Matching the Properties of an Existing Hatch

Using the existing properties of a Hatch object to create a new Hatch object.

Controlling Hatch Pattern Draw Order

Changing the display order of AutoCAD objects and Hatch patterns.

Controlling Hatch Settings

Controlling hatch settings using the Hatch and Gradient dialog.

Modifying Existing Hatch Objects

Editing and modifying the properties of existing Hatch objects.

Adding Gradient Fills

Creating a Gradient Fill within a closed boundary or space.

Adding Hatch Patterns and Gradient Fills Using the Tool Palette

Using the tool palette to add hatch patterns and gradient fills.

Introducing Multileaders

An Overview of Multileader types, properties and uses

Creating Multileaders

Creating a Multileader object based on the current Multileader Style.

Changing the Order of Multileader Content Creation

Creating a Multileader by changing the order of geometry creation.

Selecting Multileader Options

Using the Multileader Options to change the appearance of a Multileader as you create it.

Adding a Multileader with Block Content

Using a Block with an Attribute for content when creating a Multileader.

Controlling the Multileader Style

Controlling the appearance of Multileaders with Multileader Styles.

Adding and Removing Leaders

Adding and Removing Multileaders to and from existing Multileader objects.

Aligning Multileaders

Arranging multiple Multileader objects into vertical and horizontal orientations.

Collecting Multileaders

Unifying multiple Multileader objects into a single Multileader object.

Editing Multileaders

Modifying Multileader objects and content.

Modify Objects - Manipulation Commands

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Introducing the Manipulation Commands

Modifying an object without changing its physical properties

Using the Move Command

Selecting and moving objects a relative distance

Using the Move Command with Object Snap

Selecting and moving objects using Object Snap precision.

Using the Move Command with Object Snap Tracking from One Point

Using one-point Object Snap Tracking to select and move objects precise distances from existing objects.

Using the Move Command with Object Snap Tracking from Two Points

Using two-point Object Snap Tracking to select and move objects precise distances from existing objects.

Using the Copy Command

Using the Copy Command to Copy and move objects a relative distance.

Using the Copy Command with Object Snap

Selecting and copying objects using Object Snap precision.

Using the Copy Command with Object Snap Tracking

Using Object Snap Tracking to select and move objects precise distances from existing objects.

Using the Copy Command with the Array Option

Using the Copy command Array option to copy objects in a linear non-associative array.

Using the Mirror Command

Selecting and creating mirrored copies of objects.

Controlling Text Display with the Mirror Command

Controlling the display of mirrored text when using the Mirror command to copy objects.

Controlling Hatch Display with the Mirror Command

Controlling the display of mirrored hatch objects when using the Mirror command to copy objects.

Creating a Rectangular Array

Creating and modifying an associative rectangular array.

Adjusting Rectangular Array Rows and Columns

Creating and adjusting the rows and columns in an associative rectangular array.

Changing the Properties of Rectangular Arrays

Changing the properties of an associative rectangular array.

Editing Array Source Objects

Editing the source objects in an associative rectangular array.

Removing Items from the Array

Removing items from an associative rectangular array.

Changing the Angle of Rectangular Arrays

Changing the angle of an associative rectangular array.

Creating Associative and Non-Associative Arrays

How to create associative and non-associative arrays.

Creating a Polar Array

Creating and modifying an associative polar array.

Adjusting Polar Arrays

Changing the properties of an associative polar array.

Creating a Path Array

Creating and modifying an associative path array.

Changing the Base Point of a Path Array

Changing the base point of an associative path array.

Changing the Path of a Path Array

Changing the path of an associative path array.

Replacing Items within an Array

Replacing and modifying items within an associative path array.

Using the Rotate Command

Using the Rotate Command to rotate objects to any rotation angle.

Using the Rotate Command with a Reference Angle

Using the Rotate Command to rotate objects from any unknown angle to a known rotation angle with Reference.

Using the Offset Command

Creating concentric or parallel copies of objects using the Offset Command.

Offsetting Polylines with Fillets and Chamfers

Creating offset polylines that have filleted or chamfered corners.

Using the Align Command

Using the Align Command to move, rotate and scale objects at the same time.

Using the Reverse Command

Using the Reverse command to reverse the direction of objects.

Creating and Working with Groups

Creating groups, adding objects to groups, and using the groups for manipulating objects.

Modifying Groups

Modifying groups by making groups selectable, renaming a group, and deleting a group.

Modify Objects - Alteration Commands

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Introducing Alteration Commands

Modifying an object by changing its physical properties

Breaking an Object at One Point

Breaking an object into two objects with Break at Point.

Breaking an Object Between Two Points

Erasing a portion of an object with Break Two Points.

Understanding Practical Uses for the Break Command

An application use for erasing a portion of an object with Break Two Points.

Using the Trim Command with Pick Selection

Using Trim to erase a portion of an object where it intersects another object.

Using the Trim Command with Fence Selection

Erasing a portion of multiple objects using a Fence selection.

Using the Trim Command with Edge Extend Mode

Erasing a portion of an object using a cutting edge with an extend option.

Using the Extend Command

Making a line or arc longer by extending it to another object.

Using Extend and Trim Together

Using both Extend and Trim within the same command.

Understanding Practical Uses for the Trim and Extend Commands

An application use for using Extend and Trim together.

Using the Fillet Command with Fillet Radius

Applying a radius or a round between any two lines.

Adding Fillets to Multiple Segments and Polylines

Applying multiple radius corners or rounds to Lines and Polylines.

Using the Chamfer Command with Distance and Angle

Applying a Chamfer or line segment between any two existing line segments.

Adding Chamfers to Multiple Segments and Polylines

Applying multiple Chamfers between all corners on a Polyline.

Using the Blend Command

Using the Blend command to add a spline in the gap between two curves.

Using the Stretch Command

Using Stretch to Move, Extend and Trim objects at the same time.

Using the Join Command

Using Join to remove duplicate overlapping and gapping segments.

Using the Lengthen Command

Increasing and decreasing the length of line and arc segments.

Using the Explode Command

Converting Polylines, Blocks and Regions into base entities.

Deleting Duplicate Objects

Removing duplicate of overlapping lines, arcs, and polylines.

Using the Scale Command

Reducing or increasing the size of object and geometry.

Using the Scale Command with Scale Reference

Scaling objects based on a known reference length.

Modify Objects - Grips

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Introducing Grip Concepts

An Overview of modifying objects with grips.

Understanding Grip Status

An explanation of the different grip types.

Using Grips to Modify Lines

Modifying a line or other open object with linear grips.

Using Grips to Modify Arcs

Modifying an arc with linear grips.

Using Grips to Modify Hatch Objects

Using grips to modify hatch objects.

Using Grips to Modify Polylines

Using grips to modify polyline objects.

Using Grips to Modify Splines

Using grips to modify spline objects.

Using Grips to Move Objects

Using grips to move an object or objects from one location to another.

Using Grips to Mirror Objects

Using grips to mirror an object or objects about a mirror line.

Using Grips to Rotate Objects

Using Grips to rotate an object or objects to a new angle or rotation.

Using Grips to Scale Objects

Using grips to scale an object or objects to a new scale or size.

Using Grips to Stretch Objects

Using grips to stretch an object or objects.

Changing the Base Point While Grip Editing

Changing the basepoint while modifying objects using grips.

Copying Objects While Grip Editing

Copying objects while using grip editing to modify objects.

Changing the Reference Angle While Grip Editing

Setting a new reference angle other than zero while rotating objects using grips.

Understanding Practical Applications of Grip Editing

Using multiple grip editing options to modify a drawing without ever starting a command.

Changing Grip Option Settings

Changing grip option settings in the Options dialog.

Changing Grip Option Selection Modes

Controlling object selection modes for grip editing and modify command.

Dragging While Grip Editing

Dragging objects with the right mouse button while grip editing.

Moving Objects Using Nudge

Moving objects by nudging them while grip editing.

2D Parametric Drawings

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Introducing Parametric Drawings

An overview of the effects of geometric and dimensional constraints on objects

Displaying Geometric Constraints

Controlling the display and location of constraints applied to objects.

Removing Individual Geometric Constraints

Removing selected constraints from objects or removing all constraints from objects.

Controlling Dimensional Constraint Settings

Changing the dimensional constraint visibility and display settings.

Showing and Hiding Dimensional Constraints

Controlling the display visibility of dimensional constraints.

Controlling Other Dimensional Constraint Settings

Controlling additional settings of dynamic and annotational constraints with the Properties palette.

Understanding the Parameters Manager

Controlling the properties of parameters within the Parameters Manager palette.

Changing an Expression Using the Parameters Manager

Editing a variable name or expression in the Parameters Manager palette.

Deleting Parameters Using the Parameters Manager

Deleting parameters and constraints from the drawing and the Parameters Manager palette.

Changing Dimensional Constraints Using Grip Editing

Modifying dimensional constraints using grips.

Dimensioning

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Introducing Dimensioning

Understanding the components and types of Dimensions that can be added to annotate a drawing.

Understanding Associative Dimensions

Understanding the importance of Associative Dimensions.

Setting the Dimension Layer

Controlling the layer on which dimensions are created.

Creating Linear Horizontal and Vertical Dimensions

Applying Horizontal and Vertical Associative Dimensions to objects.

Creating Linear Aligned Dimensions

Applying Dimensions that align or are parallel to objects or points.

Creating Linear Baseline Dimensions

Applying multiple linear Dimensions using the Baseline method.

Creating Linear Continued Dimensions

Applying multiple continuous linear Dimensions.

Creating Angular Dimensions

Applying an Angular Dimension between two objects.

Creating Angular Baseline Dimensions

Applying multiple Angular Dimensions using an existing dimension as the base or origin.

Creating Angular Continued Dimensions

Applying multiple Continued Dimensions using an existing Dimension as the base or origin.

Creating Radial Dimensions

Applying either a Radius or Diameter Dimension to Arcs and/or Circles.

Creating Arc Length Dimensions

Applying a Dimension that measures the true length along the perimeter of an Arc.

Creating Jogged Radius Dimensions

Applying a Jogged Dimension to an Arc or Circle where the center point is not available.

Creating Ordinate Dimensions

Applying Ordinate Dimensions that measure from the origin of the coordinate system.

Adding Center Marks

Creating an associative center mark at the center of arcs or circles.

Adding Centerlines

Creating an associative centerline to mark the axis of symmetry between two lines.

Modifying Center Marks and Centerlines

Editing center marks and centerlines using grips, system variables, and the Properties palette. edit center lines

Adding and Modifying Dimension Text

Adding a descriptive prefix or suffix to Dimension Text.

Modifying Dimension Components

Edit and modify Dimension components and locations using Grips.

Aligning Dimensions

Aligning dimensions with a base dimension.

Adjusting the Space between Dimensions

Adjust the spacing between dimensions manually or automatically using grips or the Distribute option of the DIM command.

Breaking Dimension and Extension Lines

Adding a gap or break where an object and extension line or Dimension line overlap.

Adjusting Overlapping Dimensions

Automatically move, break up, or replace overlapping dimensions.

Jogging Dimension Lines

Adding a jog to a Dimension line and overriding the actual Dimension text value.

Understanding Dimension Styles

Using dimension styles to control the appearance of dimensions.

Creating New Dimension Styles

Creating dimension styles to control the appearance of dimensions.

Creating a Dimension Substyle

Creating dimension substyles to control specific settings for different types of dimensions.

Modifying a Dimension Style

Modifying dimension styles to change the appearance of dimensions.

Overriding Dimension Styles

Overriding dimension style settings to change the appearance of dimensions.

Comparing Dimension Styles

Viewing and comparing settings in a dimension style.

Changing Dimension Properties

Changing the properties of individual dimensions.

Interface Customization

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Introducing Tool Palettes

Understanding the fundamentals of Tool Palettes.

Controlling Tool Palette Display

Adjusting the display of Palettes and tools on a Palette.

Using Palette Tools

Using and applying Blocks and Hatch from a Tool Palette.

Creating Palettes

Creating and modifying Tool Palettes.

Controlling Palette Tool Properties

Move, copy, paste and rename palette tools and their properties.

Creating Palette Tools for Hatch

Creating a Hatch Tool from an existing Hatch object within your current file.

Creating Palette Tools for Blocks

Creating a Block Tool from an existing Block within your current file.

Creating Palette Tools Using Objects and Fly-outs

Creating Palette Tools and fly out tools from objects within your current file.

Creating Palette Tools Using DesignCenter

Creating Palette Tools from objects found in Design Center.

Customizing the User Interface

Introduction to User Interface Customization and its components.

Customizing the Ribbon Tabs

Creating a new Ribbon Tab.

Customizing the Ribbon Panel

Creating a New Ribbon Panel.

Adding a Tab and Panel to Workspaces

Controlling the Display of a Custom Tab and Panel within a Workspace.

Customizing the Quick Properties Palette

Customizing the display of object properties within the Quick Properties Panel.

Customizing Rollover Tooltips

Customizing the object property display for Rollover Tooltips.

Customizing Menu Search Tags

Customizing the Application Menu command search and help with Menu Search Tags.

Customizing the Quick Access Toolbar

Adding and removing Commands to customize the Quick Access Toolbar.

Creating Command Aliases

Creating your own command keyboard shortcuts.

Customizing the AutoCorrect List

Editing the command line auto-correction list.

Customizing the Synonym List

Editing the command line synonym list.

Print and Plot Prep

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Introducing Print and Plot Concepts

Understanding the concepts of printing and plotting to scale

Understanding Model Space and Paper Space

Understanding the difference between Model and Paper Space.

Choosing a Printer

Selecting a printer or device for output of a Layout.

Placing a Title Block on a Layout

Placing a full-scale border and title block on a Layout.

Creating Layout Viewports

Placing viewports of the model on a layout for printing.

Setting a Layout Viewport Scale

Placing viewports of the model on a layout for printing.

Controlling Viewport Display

Controlling the display of objects using Layers in the current viewport.

Placing Annotations on a Layout

Placing text on a Layout to annotate the sheet.

Changing the Space of an Object

Moving objects between model space and paper space.

Printing the Drawing

Correcting plot offset and preview for printing a Layout.

Previewing Plotted Output

Displaying the drawing as it will be plotted.

Controlling Plot Options and Orientation

Adjusting print and plot options and orientation on the paper.

Viewing Print and Publish Details

Displaying information about completed plot and publish jobs.

Understanding Plot Style Tables

Assigning a Plot Style Table to control actual print display, color and resolution.

Accessing the Plotter Manager

Displaying the Plotter Manager where you can add or edit a plotter configuration.

Plotting Multiple Drawings at Once

Using Batch Plot to print or publish multiple drawings at one time.

Blocks and Attributes

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Understanding Block Concepts

An Overview of Blocks and why we use them

Creating Blocks from Existing Objects

Creating Blocks or unified objects with a name from existing individual objects.

Understanding Block Properties

Understanding the purpose of layer zero and its properties for the creation of Blocks.

Changing Block Properties

Using the Block Editor to globally update all block insertions by changing the object properties.

Using Blocks within a Drawing

Using Insert to place Blocks within a drawing.

Using Multiple Blocks at Once

Creating and using nested Blocks along with the Explode command.

Exploding Blocks into Objects

Using the Explode command to turn a Block back into its original source objects.

Changing the Insertion or Reference Point

Using a different insertion point for placing blocks.

Understanding Dynamic Blocks Concepts

An overview of dynamic blocks and why we use them

Understanding Dynamic Block Examples

An overview of the unique properties and grips associated with Dynamic Blocks.

Creating Dynamic Blocks from Existing Blocks

Adding parameters to existing Blocks to make them Dynamic Blocks.

Adding Parameters to Dynamic Blocks

Creating a Dynamic Block from scratch and adding a Basepoint Parameter.

Adding Actions and Parameters to Dynamic Blocks

Adding actions and parameters to a dynamic block.

Editing Dynamic Blocks by Adding Additional Actions

Adding additional parameters and actions to dynamic blocks to edit geometry locations.

Changing the Properties of Dynamic Block Parameters

Editing the properties of parameters within the Block Editor.

Changing Dynamic Block Parameters by Using Lists

Editing the properties of parameters within the Block Editor to show a list.

Changing the Appearance of Dynamic Blocks

Using Visibility States to control the visibility of components of a Block regardless of Layer.

Editing Dynamic Blocks by Adding Objects to an Action

Adding new objects to an existing action to update dynamic block geometry.

Adding Special Properties to Blocks

Controlling the ability to lock a Block and prevent it from being Exploded.

Introducing Attributes

An overview of attributes and the use of attributes with blocks

Adding an Attribute to a Block

Adding Attribute text when creating a new Block.

Adding Additional Attributes to a Block

Adding Attribute text to an existing Block.

Controlling the Visibility of Attributes

Setting ATTDIA, Retain Display and Display All to control the visibility of Attributes.

Synchronizing Attribute Data

Modifying existing Blocks with Attributes to update them with new Attribute tags.

Managing Attributes

Editing Attribute tags, values and properties within selected Blocks in a drawing.

Dividing and Measuring Using Blocks

Using a Block as the marker with the Divide and Measure Command tool.

External References and Reusable Content

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Understanding Reusable Content Concepts

An overview of the different types of reusable content.

Understanding External References Concepts

An overview of external references and their use.

Understanding Practical Applications of External References

An Overview example of External References and their uses.

Attaching and Detaching External References

Attach and detach AutoCAD drawing files as external references.

Loading and Unloading External References

Load and Unload AutoCAD drawing files as External References.

Adjusting the External Reference Path

Setting and changing path locations for referenced files.

Understanding the Difference Between Attachment and Overlay

Understanding the difference between Attach and Overlay.

Changing the External Reference Attachment Type

Changing the attachment type for an xref between Attach and Overlay.

Selecting a New External Reference Path

Restoring missing external references using the Select New Path tool.

Finding and Replacing External Reference Paths

Restoring missing external references using the Find and Replace Selected Paths tool.

Clipping an External Reference

Using a Clip to control partial views of external references.

Binding and Inserting External References

Making an external reference permanently part of your drawing file.

Editing Blocks and External References

Editing a block or external reference directly within the current drawing.

Copying Nested Objects

Copying objects nested inside blocks and external references.

Working with Images

Using an image file as an external reference in a drawing file.

Using DesignCenter

Using DesignCenter as a navigation and mining tool for AutoCAD content and standards.

Attaching a DWF File as an Underlay

Attaching and detaching a DWF file as an underlay.

Attaching a PDF File as an Underlay

Attaching and detaching a PDF file as an underlay.

Importing PDF Files

Importing objects from a PDF file into the current drawing.

Importing Objects from a PDF Underlay

Importing objects from a PDF attached as an underlay into the current drawing.

Controlling SHX Text Conversion Settings

Controlling settings used convert imported PDF text geometry into actual text.

Combining Text

Combining multiple text objects into a single multiline text object.

Attaching a DGN File as an Underlay

Attaching and detaching a DGN file as an underlay.

Using Autodesk Seek

Searching and referencing AutoCAD content over the web and internet.

Inserting OLE Objects

Inserting a linked or embedded object.

Attaching Hyperlinks

Attaching a hyperlink to an object or an area in a drawing.

Using the Geographic Location Settings

An introduction to the geographic location tools

Setting the Geographic Location

Defining the geographic location of the drawing.

Editing the Geographic Location

Changing the geographic location information of a drawing file.

Reorienting the Geographic Marker

Changing the location and orientation of the geo-marker.

Changing the Latitude or Longitude of the Geographic Marker

Changing the latitude or longitude of the geographic marker.

Changing the Current Map View

Changing the current map view or turning the map off.

Marking Geographic Positions

Placing markers corresponding to lat-long, your current position, or a specified point.

Hiding and Displaying the Geographic Marker

Hiding and displaying the geographic marker.

Removing a Location

Removing all geographic information from a drawing.

Capturing and Plotting Map Data

Capturing map data in a drawing and plotting that data.

Adjusting the Appearance of Map Data

Adjusting the appearance of map data.

AutoCAD LT Utilities

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Removing Unused Items

Using Purge to remove unused layers, linetypes, blocks, and other named items.

Checking the Drawing for Errors

Using Audit to repair a drawing file database.

Changing the Display Order

Using Draw Order to control the display and printing order of objects.

Importing Files from Other Programs

Using WMF and DGN files in an existing AutoCAD LT DWG file.

Using the Drawing Recovery Manager

Using the Drawing Recovery Manager to recover drawings.

Recovering Damaged Drawings

Using the Recover tool to recover damaged drawings.

Converting Drawing Files

Using the DWG Convert utility to convert drawings to a different version.

Monitoring System Variables

Monitoring and resetting system variables.

Collaborating with Others

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Exporting to PDF

Using Export to save layouts as PDF file formats.

Sending Electronic Transmittal Sets

Creating and sending transmittal ZIP files to others.

Exporting to DWF

Exporting model and layouts in a drawing to a DWF.

Working with Marked-up DWF Files

Using the Markup Set Manager to work with marked-up DWF files.

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