AutoCAD LT 2016: Draft your Technical Drawing


AutoCAD LT 2016: Draft your Technical Drawing, Singapore SKillsFuture elarning online course

Course Description

CADLearning for AutoCAD LT® teaches the use of AutoCAD LT as an essential 2D drafting application, used by engineers and designers across a myriad of disciplines. The content in this course has been devised to help users quickly learn the most efficient methods for creating and modifying geometry and organizing data using AutoCAD LT.

Master design and architecture with the help of Autodesk.

- Discover the different types of Autodesk applications
- Learn about the functions in each application and how to apply them
​- Sift out the different product to find which one suits your project
- Navigate the tools and features like a professional at the end of this course

This course is SkillsFuture Credit Eligible.


Course Objectives

1. Understand about AutoCAD Environment and Interface Customization
2. Know Drawing Basics, Parametric Drawing, and 3D Drawing
3. Understand about Drafting Settings and Object Properties
4. Know what is Display Control and Layer Management
5. Know what is Measurement and Calculation Tools
6. Understand about Complex and Annotation Objects
7. Know how to apply Modifying Objects using Manipulation, Alteration, and Grip Methods
8. Understand about Dimensioning
9. Know about Blocks and Attributes
10. Know what are the External References and Reusable Content
11. Able to apply Techniques and Tools for Sharing and Collaborating with Others


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Content

Course Resources

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Exercise File Download - Assessment

Getting Started

Preview Available

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Introducing the Start Tab

Understanding how to use the Start tab

Understanding How Tools are Organized

Understanding how tools are organized in the AutoCAD interface

Understanding Color Schemes

Switching between the Dark and Light color schemes

Switching Workspaces

Switching between current and existing workspaces

Using the Application Menu

Exploring the commands in the Application Menu

Using the Quick Access Toolbar

Controlling the display and location of the Quick Access Toolbar

Using the InfoCenter

How to access and use various online tools

Using and Controlling the Help System

How to control the Help system and use Help while offline

Understanding Ribbon Fundamentals

Fundamentals of the ribbon, tabs and panels

Controlling the Display of the Ribbon

Controlling the display of the Ribbon

Changing the Location of the Ribbon

Changing the location of the Ribbon

Working with Floating Panels

Pulling panels off of a ribbon tab

Introducing the Status Bar

Understanding how to use the Status bar

Introducing the Drawing Grid

Introducing the drawing grid

Changing Screen Colors

Changing the colors of the drawing window elements

Working Within the Drawing Window

Working within the Drawing Window

Working with Multiple Drawings

Working with multiple drawing files at one time

Understanding Model and Layout Tabs

Drawing and printing concepts with Layouts

Understanding File Tabs

How to use file tabs to access open drawings

Understanding the Command Line

Controlling the location and display of the Command Line

Typing Commands

Typing commands and using AutoComplete and AutoCorrect

Understanding Dialog Box Fundamentals

Controlling the display of Dialog Boxes

Understanding Palette Fundamentals

Controlling the display and location of Palettes

Starting a New Drawing from a Template File

Using Template files to create a new drawing

Setting the Default Drawing Template File

Setting the default drawing template file for use by the QNEW command

Saving Drawings Using SAVE and QSAVE

Saving a drawing for the first time and then saving updates to the drawing

Saving Drawings Using QSAVE and SAVEAS

Saving your work and tracking change orders with SAVEAS

Understanding the Autosave Options

Setting and creating automatic save files

Understanding Backup Files

Creating a backup copy of your drawing file

Saving Drawings to Different Versions and Other Save Options

Controlling file format saves to earlier releases of AutoCAD

Opening Drawings in Read-Only Modes

Open and edit drawings in partial and read-only mode

Opening Drawings Using the Sheet Set Manager

Opening and editing drawing files from the Sheet Set Manager

Importing and Exporting DGN Files

Importing and exporting MicroStation DGN files

Using a Mouse in AutoCAD LT

Mouse buttons and functions within AutoCAD

Understanding the Navigation Bar

Controlling the display of the Navigation bar

Understanding the UCS Icon

Controlling the display of the UCSICON

Understanding the SteeringWheels

Controlling the display of the SteeringWheels

Understanding the Pull-Down Menus

Enabling the use of AutoCAD pull-down menus

Using CleanScreen

Using CleanScreen to maximize the space within the drawing area

2D Drawing Basics

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Drawing Lines Using the Command Line

Creating Lines using the Command Line

Drawing Lines Using Dynamic Input

Creating Lines using Dynamic Input

Drawing Lines Using the Right-Click Menu

Creating Lines using the options in the right-click menu

Repeating the Last Command

Using multiple methods to repeat the last command

Understanding Command Options

Choosing command options

Drawing Rectangles

Creating basic Rectangles

Drawing Rectangles Using the Area Option

Creating Rectangles using the Area option

Drawing Rectangles Using the Dimensions Option

Creating Rectangles using the Dimensions option

Drawing Rectangles Using the Rotation Option

Creating Rectangles at angles using the Rotation option

Drawing Rectangles with Fillets

Creating Rectangles with radius corners or rounds with the Fillet option

Drawing Rectangles with Chamfers

Creating Rectangles with cut corners with the Chamfer option

Drawing Rectangles Using the Width Option

Creating Rectangles with weight using the Width option

Resetting the Rectangle Default Options

How to reset Rectangle options to the default values

Using the Undo and Redo Commands

Using Undo to reverse the most recent action and Redo to reverse an Undo

Drawing Circles Using Radius and Diameter

Creating Circles by specifying a radius or diameter

Drawing 2 Point and 3 Point Circles

Creating a 2-Point Circle or 3-Point Circle

Drawing Circles Using the TTR and TTT Options

Creating a Tangent-Tangent-Tangent Circle or Tangent-Tangent-Radius Circle

Drawing Circles Using the Default Method

Creating Circles using default values

Drawing Arcs

Concepts on using 3 points to create an Arc object

Drawing Arcs by Specifying 3 Points

Creating an Arc object by specifying 3 points

Understanding Coordinate System Concepts

Understanding AutoCAD coordinate system concepts

Using Absolute Coordinates

Understanding AutoCAD Absolute coordinate locations

Using Relative Coordinates

Understanding AutoCAD Relative coordinate locations

Understanding Drawing Units and Angle Measurements

Understanding AutoCAD drawing units and angle measurements

Erasing Objects by Picking

Removing selected objects from the file by picking, using Erase or Modify Commands

Selecting Objects by Window and Crossing

Using Window and Crossing for selecting objects using the Erase or Modify Commands

Selecting Objects by Window Polygon and Crossing Polygon

Using Window Polygon and Crossing Polygon for selecting objects using Erase or Modify Commands

Selecting Objects by Fence and Last

Using Fence and Last as selection methods for using Erase or Modify Commands

Selecting Objects Using Undo and Previous

Using Undo and Previous as selection methods for using Erase or Modify Commands

Selecting Objects Using the Box Option

Using Box as a selection method for using Erase or Modify Commands

Selecting Objects Using Implied Selection

Selecting objects using implied selection before choosing a command

Selecting Objects Using a Lasso

Using a lasso to select objects

Selecting Objects Using Select Similar

Using the Select Similar tool to select objects that match selected objects

Adding New Objects Using Add Selected

Using the Add Selected tool to add new objects that match a selected object

Hiding and Isolating Objects

Using the Isolate tool to hide or isolate selected objects

Restoring Erased Objects with OOPS

Restoring Erased objects with OOPS

Selecting and Deselecting Objects

Removing selected objects from the selection set with SHIFT to Deselect Objects

Selecting All Objects

Selecting ALL objects in the drawing for Erase or Modify Commands

Controlling Selection Settings

Controlling Selection Setting Options

Using Selection Cycling

Selecting objects using object selection cycling

Drafting Settings

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Using and Adjusting the Grid

Setting and using Grid for accurate geometry creation

Using Snap Mode

Setting and using Snap for accurate geometry creation

Using Ortho Mode

Using Ortho for creating vertical and horizontal geometry

Using Direct Distance Entry and Dynamic Input

Using Direct Distance Entry and Dynamic Input for accurate geometry creation

Using Polar Tracking with Absolute Angles

Setting and using Polar Tracking for creating geometry at absolute angle measurements

Using Polar Tracking with Relative Angles

Setting and using Polar Tracking for creating geometry at relative angle measurements

Using Polar Tracking and Polar Snaps

Setting and using Polar Tracking and Polar Snaps for accurately creating geometry with angle measurements

Using Polar Tracking with Incremental and Additional Angles

Understanding the difference between incremental and additional Polar Tracking angles

Understanding Object Snap Concepts

Understanding the importance of using Object Snaps when creating or modifying geometry

Understanding Running Object Snaps

Setting and using additional Object Snaps for creating geometry accurately

Understanding Parallel Object Snap

Setting and using an Object Snap Parallel

Understanding Extension Object Snap

Setting and using an Object Snap Extension

Snapping to Closed Polylines

Snapping to the geometric center of a closed polygon or polyline

Using the Object Snap Overrides

Understanding how to access Object Snap Overrides with cursor menus

Using Object Snap Tracking from One Point Orthogonally

Using a single-point Object Snap Track for creating geometry accurately

Using Object Snap Tracking from Two Points Orthogonally

Using two or more Object Snap Tracking points for creating geometry accurately

Using Object Snap Tracking from One Point with Polar Angles

Using a single-point Object Snap Track for creating geometry accurately at any angle

Using Object Snap Tracking from Two Points with Polar Angles

Using two or more Object Snap Tracking points for creating geometry accurately while tracking at any angle

Using Object Snap Tracking with a Temporary Track Point

Tracking in two or more consecutive directions to locate a point

Using Object Snap Overrides with Mid Between 2 Points

Determining the middle between any two points

Using Options to Control Object Snap System Variables

Setting and controlling Object Snap system variables and settings

Display Control

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Zooming and Panning Using the Mouse Wheel

Controlling the operation of the wheel mouse

Using Real-Time Pan and Zoom

Using real-time Pan and real-time Zoom from the right-click cursor menu

Zooming Using the Ribbon

Using the Zoom options, including Extents, Window, Previous, Realtime, All, Dynamic, Scale, Center, Object, In and Out

Panning Using the Ribbon Panel

Using the Pan Command from the Ribbon Panel

Zooming and Panning Using the Navigation Bar

Using the Zoom and Pan Commands when accessed from the Navigation Bar

Using the View Back and View Forward Tools

Restoring views using the Back and Forward tools

Using the SteeringWheels

Enabling and using the 2D SteeringWheel

Creating Tiled Viewports

Creating and using Tiled Viewports

Naming Tiled Viewports

Saving a Tiled Viewport configuration and orientation

Resizing Tiled Viewports

Changing the size of tiled viewports

Using the View Manager to Restore Named Views

Using the View Manager to restore previously created named views

Using the View Manager to Edit and Update Named Views

Using the View Manager to edit and update the magnification and layer snapshots of existing Named Views

Using the View Manager to Create Named Views

Creating and saving Named Views with the View Manager

Managing Layers

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Introducing Layer Concepts

Understanding what layers are and how they are used in a drawing

Establishing the Current Layer

Making a Layer Current as the layer for creating geometry from the Layer Panel in the Ribbon

Understanding the On and Off Layer States

Turning a Layer On or Off to control the visibility of objects in the drawing

Understanding the Freeze and Thaw Layer States

Freezing or Thawing a Layer to control the visibility of objects and improve computer performance

Understanding the Unlock and Lock Layer States

Using the Unlock and Lock options to protect objects on Layers from being modified by accident

Understanding the Lock Layer Fade Control

Using Lock Layer Fade to control the opacity of objects on Locked Layers

Controlling the Layer Color

Setting the color of a Layer and the objects created with the property of color Bylayer

Introducing the Layer Properties Manager Palette

Managing Layer States and properties from the Layer Property Manager Palette

Adjusting Columns in the Layer Properties Manager

Controlling the display of Layer State columns in the Layer Property Manager Palette

Controlling the Linetype of a Layer

Loading and controlling the display of linetypes

Controlling the Transparency of a Layer

Controlling the transparency of layers

Controlling the Plot or No Plot Layer State

Setting the Plot and No Plot state for Layers that you want to see but do NOT want to print

Controlling the Viewport Freeze Layer State

Setting the Freeze visibility state for Layers in a viewport on a Layout for printing and plotting

Controlling the New Viewport Freeze Layer State

Setting a preset Freeze visibility state for any new viewports created on a Layout for printing and plotting

Creating a New Layer Frozen in All Viewports

Using tools in the Layer Manager to create a new layer frozen in all viewports

Freezing Layers in All But the Current Viewport

Using tools in the Layer Manager to freeze selected layers in all viewports except the current viewport

Freezing Layers in All Viewports

Using tools in the Layer Manager to freeze selected layers in all viewports

Thawing Layers in All Viewports

Using tools in the Layer Manager to thaw selected layers in all viewports

Isolating Selected Layers

Using tools in the Layer Manager to isolate selected layers

Merging Layers Using the Layer Properties Manager

Merging selected layers to a target layer and removing the merged layers from the drawing

Adjusting Other Layer Settings Using the Shortcut Menu

Using other tools in the Layer Manager shortcut menu

Controlling Other Layer States on a Per-Viewport Basis

Controlling the color, linetype, lineweight and transparency separately in each viewport

Creating a New Layer

Creating new Layers

Deleting a Layer

Removing unwanted Layers from your drawing file

Adding a Layer Description

Adding a Layer Description or note for identifying Layer use

Using Layer Filters

Using layer filters to control which layers are displayed

Creating New Layer Filters

Creating and reusing layer filters to control which layers are displayed

Working with Layer States

Saving and restoring layer states

Setting the Current Layer by Selecting an Object

Setting the current Layer by selecting an object on that Layer

Matching Layers

Changing the Layer of an existing object by matching it to the Layer of another object

Restoring the Previous Layer State

Undo Layer State setting with Layer Previous

Isolating Layers

Locking Layers by selecting the Layers you do NOT want to lock

Unisolating Layers

Unlocking all locked and isolated Layers with Unisolate

Freezing Layers

Freezing Layers by selecting the objects on those Layers

Turning Layers Off

Turning a Layer Off to control the visibility by selecting the objects in a drawing

Turning All Layers On

Turning on all the layers in the drawing

Thawing All Layers

Thawing all the layers in the drawing

Locking a Layer

Locking a layer by selecting an object on the layer you want to lock

Unlocking a Layer

Unlocking a layer by selecting an object on the layer you want to unlock

Changing an Object to the Current Layer

Changing objects to the current layer

Copying Objects to a New Layer

Creating duplicate copies of objects and placing them on a different layer

Viewing Individual Layers

Viewing objects on selected layers while hiding all other layers

Freezing Layers in All Viewports Except the Current Viewport

Freezing selected layers in all viewports except the current viewport

Merging Layers Using the LAYMRG Command

Merging selected layers to a target layer and removing the merged layers from the drawing

Deleting a Layer and Its Contents

Deleting all objects on a layer and then purging that layer from the drawing

Object Properties

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Understanding ByLayer and Object Property Concepts

How to determine the color, Linetype and Lineweight of an object

Setting the Color ByLayer

How to change the color of an object by changing the color of the Layer

Setting the Linetype ByLayer

How to change the Linetype of an object by changing the Linetype of the Layer

Setting the Lineweight ByLayer

How to change the Lineweight of an object by changing the Lineweight of the Layer

Setting the Transparency ByLayer

How to change the Transparency of an object by changing the Transparency of the Layer

Controlling the Object Color

How to create an object with a color other than the ByLayer

Controlling the Object Linetype

How to create an object with a Linetype other than ByLayer

Controlling the Object Lineweight

How to create an object with a Lineweight other than ByLayer

Controlling the Object Transparency

How to create an object with a Transparency other than ByLayer

Understanding Object Property Creation and Control

How to prepare your drawing file for Layers and objects created with different properties

Modifying Properties Using the Property Panel and Layer Panel

How to edit the properties of objects using the Layer and Property Panel in the Ribbon

Modifying Properties Using the Quick Property Palette

Changing the properties of objects using the Quick Property Palette

Controlling the Quick Property Palette Display Properties

Controlling the display and location of the Quick Property Panel

Modifying Properties Using the Properties Palette

Changing the properties of objects using the Properties Palette

Setting Object Properties to ByLayer

Changing the properties of objects back to ByLayer

Understanding In-Canvas Property Preview

Controlling and using the in-canvas property preview feature

Utility and Inquiry Tools

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Introducing the Measure Tools

An overview of applying Measure Tools for checking drawing accuracy

Measuring Distance

Using the Distance Measure Tool to verify the location of objects

Measuring Radius

Using the Radius Measure Tool to verify the radius and diameters of arcs, circles and polyline arcs

Measuring Angles

Using the Angle Measure Tool to verify the angle between lines, polylines and arc segments

Measuring the Area of a Space

Determining the area of a space using the Area Measure Tool by selecting points

Measuring the Area of an Object

Determining the area of an object using the Area Measure Tool by selecting a closed circle or polyline

Performing Area Calculations

Calculating the area of an object using the Area Measure Tool with the Add area and Subtract area options

Measuring Volume

Calculating the volume of an object using the Volume Measure Tool with the Add volume and Subtract volume options

Using the Quick Calculator

Using the Quick Calculator for mathematical, scientific or geometry calculations

Applying Object Selection Filters

Building and saving a selection set filter based on object type and property

Using Quick Select

Building a selection set filter based on object type and property

Listing Selected Objects

Listing information about selected objects

Displaying the Coordinates of a Point

Displaying the coordinates of a selected point

Complex Objects

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Understanding Polyline Property Concepts

Understanding the basic properties of a Polyline

Drawing Polyline Line Segments

Creating a Polyline with line segments as a single closed object

Drawing Polyline Arc Segments

Creating a Polyline with lines and arc segments as a single closed object

Drawing Polylines with Variable Width

Creating a Polyline with width

Drawing Polylines Using Option Combinations

Creating a Polyline using the line, arc and width options

Drawing Donuts

Creating a filled circle or ring with the Donut Command

Drawing Inscribed Polygons

Creating an inscribed Polygon

Drawing Circumscribed Polygons

Creating a circumscribed Polygon

Drawing Polygons Using the Edge Option

Creating a Polygon by specifying two points to describe the length and angle of one edge

Editing Polylines Using the Close and Open Options

Using the Pedit Command to add/close or open/remove the last vertex segment of a Polyline

Editing Polylines to Join Selected Segments

Editing polyline or line segments into one continuous Polyline object

Editing Polylines to Join Multiple Segments

Editing polyline or line segments into one continuous Polyline object

Converting Lines into Polylines

Using the Pedit Command to convert lines and arc segments into a single Polyline

Converting Polylines into Fit and Spline Curves

Using the Pedit Command to convert polylines into arcs and calculated spline curves

Editing Polyline Vertices

Using the Pedit Command to edit the individual endpoints on a polyline

Exploding Polylines

Using the Explode Command to convert a Polyline into its base geometry of lines and arcs

Drawing Ellipses Using the Center Option

Creating an Ellipse by choosing its center point, axis endpoint or rotation about its major axis

Drawing Ellipses Using the Axis End Option

Creating an Ellipse by choosing two axis endpoints or rotation about its major axis

Drawing Isocircles

Creating an Isocircle with the Ellipse Command using an Isometric Grid and Snap setting

Drawing Elliptical Arcs

Creating an Ellipse Arc with the Ellipse Command

Drawing Points

Creating Points with Point, Divide and Measure Commands

Understanding Point Styles

Controlling the visibility of Points with Point Styles and using an Object Snap of Node

Drawing Splines

Creating splines

Editing Splines

Using the Splinedit command to modify splines

Drawing Construction Lines

Creating construction lines

Creating Rays

Creating rays

Creating Regions

Creating regions

Creating Boundaries

Creating boundary objects

Creating Revision Clouds

Creating revision cloud objects as polyline objects

Creating Wipeouts

Creating wipeout objects

Annotation Objects

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Understanding Annotation Object Concepts

An Overview of all Annotation objects

Understanding Annotation Scaling

Controlling the display and plotting scale of Annotation objects

Creating Single-Line Text

Creating and placing Single-Line Text

Controlling Single-Line Text Justification

Adjusting Single-Line Text justification

Creating Text Styles

Changing the appearance of text with Text Styles

Modifying Text Styles

Automatic updates of text appearance by modifying Text Styles

Creating Multiline Text

Creating paragraphs of text using Multiline Text

Controlling Multiline Text Justification

Changing the justification of Multiline Text

Editing Text Objects

Editing Multiline and Single-Line Text with a double-click

Editing Text Objects Using the Properties Palette

Editing Multiline and Single-Line Text with the Properties Palette

Performing a Spell Check

Choosing a dictionary and checking the spelling of selected Text objects

Finding and Replacing Text

Finding and replacing text from selected Text objects in the current file

Controlling Multiline Text Paragraphs

Adjusting various multiline text paragraph settings

Combining Multiple Paragraphs

Combining several multiline paragraphs into a single paragraph

Converting Text to Uppercase or Lowercase

Converting selected text to all uppercase or all lowercase

Adding a Background Mask to Multiline Text

Adding a background mask to a multiline text object

Adding a Border Around Text

Adding a border around existing text

Importing Text

Importing a text file into a multiline text object

Importing Text Using Drag-and-Drop and Cut-and-Paste

Importing text into a drawing using drag-and-drop and cut-and-paste

Inserting Special Text Characters

Inserting special text characters

Removing Multiline Text Formatting

Removing formatting overrides from multiline text

Undoing and Redoing Changes to Multiline Text

Using undo and redo while editing multiline text

Creating Stacked Text for Fractions

Creating and adjusting stacked fractions and tolerances

Controlling Text Editor Settings

Controlling various text editor settings

Scaling Text

Changing the size of selected text without changing its location

Changing the Text Justification

Changing the justification point of selected text without changing its location

Matching Text Properties

Using the Match Text Formatting tool to apply selected formatting and modify all objects that use Mtext.

Aligning Text

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Creating Tables

Creating Tables to organize text annotation into a grid of rows and columns

Controlling Table Appearance Using Table Styles

Changing the way a Table looks by creating and modifying Table Styles

Editing Text inside a Table

Changing the contents or text that appears in a Table

Modifying Tables

Changing the appearance of a Table using Grips

Linking Data in Tables

Creating bidirectional links to AutoCAD Tables and Excel spreadsheets

Working with Fields

Creating intelligent text that is linked to AutoCAD objects and properties

Introducing Hatches and Gradient Fills

An Overview of Hatch and Gradient Fill types, properties, and uses

Adding Hatch Objects

Creating and applying a Hatch to a closed boundary in your drawing file

Selecting the Hatch Pattern to Apply

Choosing between Predefined, User-Defined and Custom Hatch patterns

Setting the Hatch Pattern Layer

Choosing the layer on which hatch patterns will be created

Setting the Hatch Colors and Transparency

Setting the hatch color, background color, and transparency of the hatch pattern

Setting the Scale and Angle of the Hatch Pattern

Setting the scale and angle at which the hatch pattern will be applied

Controlling Hatch Pattern Island Detection

Adjusting the hatch boundary with island detection

Selecting and Retaining Boundary Objects

Selecting and retaining boundary objects when adding hatches

Controlling the Hatch Pattern Gap Tolerance

Adjusting the Hatch Gap Tolerance to control the creating of Hatch within an open area

Understanding Associative Hatch

An Overview of the use and properties of Associative Hatch

Understanding Annotative Hatch

An Overview of the use and properties of Annotative Hatch

Controlling the Hatch Origin

Modifying the origin of point or basepoint of a Hatch pattern

Creating Separate Hatches

Creating single or separate Hatch patterns within the same Command or selection

Matching the Properties of an Existing Hatch

Using the existing properties of a Hatch object to create a new Hatch object

Controlling Hatch Pattern Draw Order

Changing the display order of AutoCAD objects and Hatch patterns

Controlling Hatch Settings

Controlling hatch settings using the Hatch and Gradient dialog

Modifying Existing Hatch Objects

Editing and modifying the properties of existing Hatch objects

Adding Gradient Fills

Creating a Gradient Fill within a closed boundary or space

Adding Hatch Patterns and Gradient Fills Using the Tool Palette

Adding hatch patterns and gradient fills using the tool palette

Introducing Multileaders

An Overview of Multileader types, properties and uses

Creating Multileaders

Creating a Multileader object based on the current Multileader Style

Changing the Order of Multileader Content Creation

Creating a Multileader by changing the order of geometry creation

Selecting Multileader Options

Using the Multileader Options to change the appearance of a Multileader as you create it

Adding a Multileader with Block Content

Using a Block with an Attribute for content when creating a Multileader

Controlling the Multileader Style

Controlling the appearance of Multileaders with Multileader Styles

Adding and Removing Leaders

Adding and Removing Multileaders to and from existing Multileader objects

Aligning Multileaders

Arranging multiple Multileader objects into vertical and horizontal orientations

Collecting Multileaders

Unifying multiple Multileader objects into a single Multileader object

Editing Multileaders

Modifying Multileader objects and content

Modify Objects - Manipulation Commands

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Introducing the Manipulation Commands

Modifying an object without changing its physical properties

Using the Move Command

Selecting and moving objects a relative distance

Using the Move Command with Object Snap

Selecting and moving objects using Object Snap precision

Using the Move Command with Object Snap Tracking from One Point

Using one-point Object Snap Tracking to select and move objects precise distances from existing objects

Using the Move Command with Object Snap Tracking from Two Points

Using two-point Object Snap Tracking to select and move objects precise distances from existing objects

Using the Copy Command

Using the Copy Command to Copy and move objects a relative distance

Using the Copy Command with Object Snap

Selecting and copying objects using Object Snap precision

Using the Copy Command with Object Snap Tracking

Using Object Snap Tracking to select and move objects precise distances from existing objects

Using the Copy Command with the Array Option

Using the Copy command Array option to copy objects in a linear non-associative array

Using the Mirror Command

Selecting and creating mirrored copies of objects

Controlling Text Display with the Mirror Command

Controlling the display of mirrored text when using the Mirror command to copy objects

Controlling Hatch Display with the Mirror Command

Controlling the display of mirrored hatch objects when using the Mirror command to copy objects

Creating a Rectangular Array

Creating and modifying an associative rectangular array

Adjusting Rectangular Array Rows and Columns

Creating and adjusting the rows and columns in an associative rectangular array

Changing the Properties of Rectangular Arrays

Changing the properties of an associative rectangular array

Editing Array Source Objects

Editing the source objects in an associative rectangular array

Removing Items from the Array

Removing items from an associative rectangular array

Changing the Angle of Rectangular Arrays

Changing the angle of an associative rectangular array

Creating Associative and Non-Associative Arrays

Creating associative and non-associative arrays

Creating a Polar Array

Creating and modifying an associative polar array

Adjusting Polar Arrays

Changing the properties of an associative polar array

Creating a Path Array

Creating and modifying an associative path array

Changing the Base Point of a Path Array

Changing the base point of an associative path array

Changing the Path of a Path Array

Changing the path of an associative path array

Replacing Items within an Array

Replacing and modifying items within an associative path array

Using the Rotate Command

Using the Rotate Command to rotate objects to any rotation angle

Using the Rotate Command with a Reference Angle

Using the Rotate Command to rotate objects from any unknown angle to a known rotation angle with Reference

Using the Offset Command

Creating concentric copies of objects using the Offset Command

Offsetting Polylines with Fillets and Chamfers

Creating offset polylines that have filleted or chamfered corners

Using the Align Command

Using the Align Command to move, rotate and scale objects at the same time

Using the Reverse Command

Using the Reverse command to reverse the direction of objects

Creating and Working with Groups

Creating groups, adding objects to groups, and using the groups for manipulating objects

Modifying Groups

Modifying groups by making groups selectable, renaming a group, and deleting a group

Modify Objects - Alteration Commands

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Introducing Alteration Commands

Modifying an object by changing its physical properties

Breaking an Object at One Point

Breaking an object into two objects with Break at Point

Breaking an Object Between Two Points

Erasing a portion of an object with Break Two Points

Understanding Practical Uses for the Break Command

An application use for erasing a portion of an object with Break Two Points

Using the Trim Command with Pick Selection

Using Trim to erase a portion of an object where it intersects another object

Using the Trim Command with Fence Selection

Erasing a portion of multiple objects using a Fence selection

Using the Trim Command with Edge Extend Mode

Erasing a portion of an object using a cutting edge with an extend option

Using the Extend Command

Making a line or arc longer by extending it to another object

Using Extend and Trim Together

Using both Extend and Trim within the same command

Understanding Practical Uses for the Trim and Extend Commands

An application use for using Extend and Trim together

Using the Fillet Command with Fillet Radius

Applying a radius or a round between any two lines

Adding Fillets to Multiple Segments and Polylines

Applying multiple radius corners or rounds to Lines and Polylines

Using the Chamfer Command with Distance and Angle

Applying a Chamfer or line segment between any two existing line segments

Adding Chamfers to Multiple Segments and Polylines

Applying multiple Chamfers between all corners on a Polyline

Using the Blend Command

Using the Blend command to add a spline in the gap between two curves

Using the Stretch Command

Using Stretch to Move, Extend and Trim objects at the same time

Using the Join Command

Using Join to remove duplicate overlapping and gapping segments

Using the Lengthen Command

Increasing and decreasing the length of line and arc segments

Using the Explode Command

Converting Polylines, Blocks and Regions into base entities

Deleting Duplicate Objects

Removing duplicate of overlapping lines, arcs, and polylines

Using the Scale Command

Reducing or increasing the size of object and geometry

Using the Scale Command with Scale Reference

Scaling objects based on a known reference length

Modify Objects - Grips

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Introducing Grip Concepts

An Overview of modifying objects with grips

Understanding Grip Status

An explanation of the different grip types

Using Grips to Modify Lines

Modifying a line or other open object with linear grips

Using Grips to Modify Arcs

Modifying an arc with linear grips

Using Grips to Modify Hatch Objects

Using grips to modify hatch objects

Using Grips to Modify Polylines

Using grips to modify polyline objects

Using Grips to Modify Splines

Using grips to modify spline objects

Using Grips to Move Objects

Using grips to move an object or objects from one location to another

Using Grips to Mirror Objects

Using grips to mirror an object or objects about a mirror line

Using Grips to Rotate Objects

Using Grips to rotate an object or objects to a new angle or rotation

Using Grips to Scale Objects

Using grips to scale an object or objects to a new scale or size

Using Grips to Stretch Objects

Using grips to stretch an object or objects

Changing the Base Point While Grip Editing

Changing the basepoint while modifying objects using grips

Copying Objects While Grip Editing

Copying objects while using grip editing to modify objects

Changing the Reference Angle While Grip Editing

Setting a new reference angle other than zero while rotating objects using grips

Understanding Practical Applications of Grip Editing

Using multiple grip editing options to modify a drawing without ever starting a command

Changing Grip Option Settings

Changing grip option settings in the Options dialog

Changing Grip Option Selection Modes

Controlling object selection modes for grip editing and modify command

Dragging While Grip Editing

Dragging objects with the right mouse button while grip editing

Moving Objects Using Nudge

Moving objects by nudging them while grip editing

2D Parametric Drawings

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Introducing Parametric Drawings

An overview of the effects of geometric and dimensional constraints on objects

Displaying Geometric Constraints

Controlling the display and location of constraints applied to objects

Removing Individual Geometric Constraints

Removing selected constraints from objects or removing all constraints from objects

Controlling Dimensional Constraint Settings

Changing the dimensional constraint visibility and display settings

Showing and Hiding Dimensional Constraints

Controlling the display visibility of dimensional constraints

Controlling Other Dimensional Constraint Settings

Controlling additional settings of dynamic and annotational constraints with the Properties palette

Understanding the Parameters Manager

Controlling the properties of parameters within the Parameters Manager palette

Changing an Expression Using the Parameters Manager

Editing a variable name or expression in the Parameters Manager palette

Deleting Parameters Using the Parameters Manager

Deleting parameters and constraints from the drawing and the Parameters Manager palette

Changing Dimensional Constraints Using Grip Editing

Modifying dimensional constraints using grips

Dimensioning

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Introducing Dimensioning

Understanding the components and types of Dimensions that can be added to annotate a drawing

Understanding Associative Dimensions

Understanding the importance of Associative Dimensions

Setting the Dimension Layer

Controlling the layer on which dimensions are created

Creating Linear Horizontal and Vertical Dimensions

Applying Horizontal and Vertical Associative Dimensions to objects

Creating Linear Aligned Dimensions

Applying Dimensions that align or are parallel to objects or points

Creating Linear Baseline Dimensions

Applying multiple linear Dimensions using the Baseline method

Creating Linear Continued Dimensions

Applying multiple continuous linear Dimensions

Creating Angular Dimensions

Applying an Angular Dimension between two objects

Creating Angular Baseline Dimensions

Applying multiple Angular Dimensions using an existing dimension as the base or origin

Creating Angular Continued Dimensions

Applying multiple Continued Dimensions using an existing Dimension as the base or origin

Creating Radial Dimensions

Applying either a Radius or Diameter Dimension to Arcs and/or Circles

Creating Arc Length Dimensions

Applying a Dimension that measures the true length along the perimeter of an Arc

Creating Jogged Radius Dimensions

Applying a Jogged Dimension to an Arc or Circle where the center point is not available

Creating Ordinate Dimensions

Applying Ordinate Dimensions that measure from the origin of the coordinate system

Adding Center Marks and Centerlines

Creating a center mark or centerline at the center of arcs or circles

Adding and Modifying Dimension Text

Adding a descriptive prefix or suffix to Dimension Text

Modifying Dimension Components

Edit and modify Dimension components and locations using Grips

Aligning Dimensions

Aligning dimensions with a base dimension

Adjusting the Space between Dimensions

Adjust the spacing between dimensions manually or automatically using grips or the Distribute option of the DIM command

Breaking Dimension and Extension Lines

Adding a gap or break where an object and extension line or Dimension line overlap

Adjusting Overlapping Dimensions

Automatically move, break up, or replace overlapping dimensions

Jogging Dimension Lines

Adding a jog to a Dimension line and overriding the actual Dimension text value

Understanding Dimension Styles

Using dimension styles to control the appearance of dimensions

Creating New Dimension Styles

Creating dimension styles to control the appearance of dimensions

Creating a Dimension Substyle

Creating dimension substyles to control specific settings for different types of dimensions

Modifying a Dimension Style

Modifying dimension styles to change the appearance of dimensions

Overriding Dimension Styles

Overriding dimension style settings to change the appearance of dimensions

Comparing Dimension Styles

Viewing and comparing settings in a dimension style

Changing Dimension Properties

Changing the properties of individual dimensions

Interface Customization

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Introducing Tool Palettes

Understanding the fundamentals of Tool Palettes

Controlling Tool Palette Display

Adjusting the display of Palettes and tools on a Palette

Using Palette Tools

Using and applying Blocks and Hatch from a Tool Palette

Creating Palettes

Creating and modifying Tool Palettes

Controlling Palette Tool Properties

Move, copy, paste and rename palette tools and their properties

Creating Palette Tools for Hatch

Creating a Hatch Tool from an existing Hatch object within your current file

Creating Palette Tools for Blocks

Creating a Block Tool from an existing Block within your current file

Creating Palette Tools Using Objects and Fly-outs

Creating Palette Tools and fly out tools from objects within your current file

Creating Palette Tools Using DesignCenter

Creating Palette Tools from objects found in Design Center

Customizing the User Interface

Introduction to User Interface Customization and its components

Customizing the Ribbon Tabs

Creating a new Ribbon Tab

Customizing the Ribbon Panel

Creating a New Ribbon Panel

Adding a Tab and Panel to Workspaces

Controlling the Display of a Custom Tab and Panel within a Workspace

Customizing the Quick Properties Palette

Customizing the display of object properties within the Quick Properties Panel

Customizing Rollover Tooltips

Customizing the object property display for Rollover Tooltips

Customizing Menu Search Tags

Customizing the Application Menu command search and help with Menu Search Tags

Customizing the Quick Access Toolbar

Adding and removing Commands to customize the Quick Access Toolbar

Creating Command Aliases

Creating your own command keyboard shortcuts

Customizing the AutoCorrect List

Editing the command line auto-correction list

Customizing the Synonym List

Editing the command line synonym list

Print and Plot Prep

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Introducing Print and Plot Concepts

Understanding the concepts of printing and plotting to scale

Understanding Model Space and Paper Space

Understanding the difference between Model and Paper Space

Choosing a Printer

Selecting a printer or device for output of a Layout

Placing a Title Block on a Layout

Placing a full-scale border and title block on a Layout

Creating Layout Viewports

Placing viewports of the model on a layout for printing

Setting a Layout Viewport Scale

Placing viewports of the model on a layout for printing

Controlling Viewport Display

Controlling the display of objects using Layers in the current viewport

Placing Annotations on a Layout

Placing text on a Layout to annotate the sheet

Changing the Space of an Object

Moving objects between model space and paper space

Printing the Drawing

Correcting plot offset and preview for printing a Layout

Previewing Plotted Output

Displaying the drawing as it will be plotted

Controlling Plot Options and Orientation

Adjusting print and plot options and orientation on the paper

Viewing Print and Publish Details

Displaying information about completed plot and publish jobs

Understanding Plot Style Tables

Assigning a Plot Style Table to control actual print display, color and resolution

Accessing the Plotter Manager

Displaying the Plotter Manager where you can add or edit a plotter configuration

Plotting Multiple Drawings at Once

Using Batch Plot to print or publish multiple drawings at one time

Blocks and Attributes

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Understanding Block Concepts

An Overview of Blocks and why we use them

Creating Blocks from Existing Objects

Creating Blocks or unified objects with a name from existing individual objects

Understanding Block Properties

Understanding the purpose of layer zero and its properties for the creation of Blocks

Changing Block Properties

Using the Block Editor to globally update all block insertions by changing the object properties

Using Blocks within a Drawing

Using Insert to place Blocks within a drawing

Using Multiple Blocks at Once

Creating and using nested Blocks along with the Explode command

Exploding Blocks into Objects

Using the Explode command to turn a Block back into its original source objects

Changing the Insertion or Reference Point

Using a different insertion point for placing blocks

Understanding Dynamic Blocks Concepts

An overview of dynamic blocks and why we use them

Understanding Dynamic Block Examples

An overview of the unique properties and grips associated with Dynamic Blocks

Creating Dynamic Blocks from Existing Blocks

Adding parameters to existing Blocks to make them Dynamic Blocks

Adding Parameters to Dynamic Blocks

Creating a Dynamic Block from scratch and adding a Basepoint Parameter

Adding Actions and Parameters to Dynamic Blocks

Adding actions and parameters to a dynamic block

Editing Dynamic Blocks by Adding Additional Actions

Adding additional parameters and actions to dynamic blocks to edit geometry locations

Changing the Properties of Dynamic Block Parameters

Editing the properties of parameters within the Block Editor

Changing Dynamic Block Parameters by Using Lists

Editing the properties of parameters within the Block Editor to show a list

Changing the Appearance of Dynamic Blocks

Using Visibility States to control the visibility of components of a Block regardless of Layer

Editing Dynamic Blocks by Adding Objects to an Action

Adding new objects to an existing action to update dynamic block geometry

Adding Special Properties to Blocks

Controlling the ability to lock a Block and prevent it from being Exploded

Introducing Attributes

An overview of attributes and the use of attributes with blocks

Adding an Attribute to a Block

Adding Attribute text when creating a new Block

Adding Additional Attributes to a Block

Adding Attribute text to an existing Block

Controlling the Visibility of Attributes

Setting ATTDIA, Retain Display and Display All to control the visibility of Attributes

Synchronizing Attribute Data

Modifying existing Blocks with Attributes to update them with new Attribute tags

Managing Attributes

Editing Attribute tags, values and properties within selected Blocks in a drawing

Dividing and Measuring Using Blocks

Using a Block as the marker with the Divide and Measure Command tool

External References and Reusable Content

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Understanding Reusable Content

An overview of the different types of reusable content

Understanding External References

An overview of external references and their use

Understanding Practical Applications of External References

An Overview example of External References and their uses

Attaching and Detaching External References

Attach and detach AutoCAD drawing files as external references

Loading and Unloading External References

Load and Unload AutoCAD drawing files as External References

Adjusting the External Reference Path

Setting and changing path locations for referenced files

Understanding the Difference Between Attachment and Overlay

Understanding the difference between Attach and Overlay

Changing the External Reference Attachment Type

Changing the attachment type for an xref between Attach and Overlay

Clipping an External Reference

Using a Clip to control partial views of external references

Binding and Inserting External References

Making an external reference permanently part of your drawing file

Editing Blocks and External References

Editing a block or external reference directly within the current drawing

Copying Nested Objects

Copying objects nested inside blocks and external references

Working with Images

Using an image file as an external reference in a drawing file

Using DesignCenter

Using DesignCenter as a navigation and mining tool for AutoCAD content and standards

Attaching a DWF File as an Underlay

Attaching and detaching a DWF file as an underlay

Attaching a PDF File as an Underlay

Attaching and detaching a PDF file as an underlay

Attaching a DGN File as an Underlay

Attaching and detaching a DGN file as an underlay

Using Autodesk Seek

Searching and referencing AutoCAD content over the web and internet

Using Content Explorer

Using Content Explorer as a navigation and mining tool for AutoCAD content

Inserting OLE Objects

Inserting a linked or embedded object

Attaching Hyperlinks

Attaching a hyperlink to an object

Using the Geographic Location Settings

An introduction to the geographic location tools

Setting the Geographic Location

Defining the geographic location of the drawing

Editing the Geographic Location

Changing the geographic location information of a drawing file

Reorienting the Geographic Marker

Changing the location and orientation of the geo-marker

Changing the Latitude or Longitude of the Geographic Marker

Changing the latitude or longitude of the geographic marker

Changing the Current Map View

Changing the current map view or turning the map off

Marking Geographic Positions

Placing markers corresponding to lat-long, your current position, or a specified point

Hiding and Displaying the Geographic Marker

Hiding and displaying the geographic marker

Removing a Location

Removing all geographic information from a drawing

Capturing and Plotting Map Data

Capturing map data in a drawing and plotting that data

Adjusting the Appearance of Map Data

Adjusting the appearance of map data

AutoCAD LT Utilities

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Removing Unused Items

Using Purge to remove unused layers, linetypes, blocks, and other named items

Checking the Drawing for Errors

Using Audit to repair a drawing file database

Changing the Display Order

Using Draw Order to control the display and printing order of objects

Importing Files from Other Programs

Using WMF and DGN files in an existing AutoCAD LT DWG file

Using the Drawing Recovery Manager

Using the Drawing Recovery Manager to recover drawings

Recovering Damaged Drawings

Using the Recover tool to recover damaged drawings

Converting Drawing Files

Using the DWG Convert utility to convert

Monitoring System Variables

Monitoring and resetting system variables

Collaborating with Others

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Exporting to PDF

Using Export to save layouts as PDF file formats

Sending Electronic Transmittal Sets

Creating and sending transmittal ZIP files to others

Exporting to DWF

Exporting model and layouts in a drawing to a DWF

Working with Marked-up DWF Files

Using the Markup Set Manager to work with marked-up DWF files

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