• Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 2)

    Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 2)

    In the second part of Master the Hand-Painted Texturing Style, we will utilize a combination of Maya and Photoshop to take a concept for a stylized weapon and translate that into a fully realized low poly hand painted asset for use within a videogame environment. We'll also take a look at some of the process and techniques used to create the texture map, being sure to replicate the crafted look of the concept. Tools such as clipping masks, Variations and Dilation will be utilized to help keep our texture easy to maintain and looking neat for potential future revisions. Throughout the creation process we'll also touch upon how things relate to a production environment whilst also pointing out any areas which are likely to generate the need for some problem solving. At the end of this course you will be able to create and understand the workflow that I use to create stylized environments like this one.  Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

  • Autodesk 3ds Max 2016: Learn how to animate your characters

    Autodesk 3ds Max 2016: Learn how to animate your characters

    CADLearning for Autodesk 3ds Max 2016 teaches the use of 3ds Max 2016, a premier 3D modelling, animation, and rendering software. 3ds Max is so versatile, it allows professionals in the fields of entertainment, design, and engineering to create custom 3D content. Users can complete projects from start to finish, as 3ds Max contains tools for every phase of a project, from pre-production planning, to modelling and animation, to compositing and final rendering. Master design and architecture with the help of Autodesk.   - Discover the different types of Autodesk applications - Learn about the functions in each application and how to apply them ​- Sift out the different product to find which one suits your project - Navigate the tools and features like a professional at the end of this course This course is SkillsFuture Credit Eligible.

  • What's New In Adobe CC 2015 Graphics & Web (FREE)

    What's New In Adobe CC 2015 Graphics & Web (FREE)

    The lastest release of Adobe’s Creative Cloud suite boasts a host of new features to help you be more productive and creative. In this course, veteran trainer Geoff Blake walks you though the latest features, and outlines how you can make the most from them. Starting in InDesign, you’ll learn how to insert and manage images in tables, paragraph shading, and InDesign’s new Publish Online feature. Then, it’s on to Dreamweaver, where you’ll discover new features like Emmet support, code error highlighting, and how to connect and preview layouts using your mobile devices. Next, it’s on to Photoshop, where you’ll learn how to create and manage artboards, the new Design Space interface, and how to use the Device Preview panel.All this and more awaits in What’s New In Adobe CC 2015: Graphics & Web!- Know everything there is about Adobe CC 2015- Learn the tools and techniques to create dynamic graphics - Be able to utilize this knowledge into your own projects - Have a deeper knowledge in Adobe 

  • All Design Courses

    • AutoCAD 2016 Essentials: Learn the Essentials

      AutoCAD 2016 Essentials: Learn the Essentials

      SGD $109.00

      Course Description

      CADLearning for AutoCAD® 2016 - Essentials teaches the use of AutoCAD 2016 as a world-class 2D and 3D design application. Its innovative interface, in combination with its powerful 3D tools, allows users to create nearly any design imaginable. The systematic project management tools make it easy to keep track of even the most complicated projects, and it makes for efficient coordination with colleagues. Its documentation and presentation tools allow users to share impressive presentations for both collaborators and clients. Master design and architecture with the help of Autodesk. - Discover the different types of Autodesk applications - Learn about the functions in each application and how to apply them ​- Sift out the different product to find which one suits your project - Navigate the tools and features like a professional at the end of this course This course is eligible for SkillsFuture Credit and UTAP funding.

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    • Autodesk Inventor 2016: Completing a workable model

      Autodesk Inventor 2016: Completing a workable model

      SGD $169.00

      Course Description

      CADLearning for Autodesk Inventor 2016 teaches the use of Autodesk Inventor 2016 as a digital prototyping tool. Users gain all the necessary skills needed to complete a workable model using the powerful 3D tools in Inventor 2016. Lessons are geared toward beginner, intermediate, and advanced users. Lesson topics cover such subjects as getting started using the program, creating 3D mechanical designs and assemblies, documenting and presenting designs, and model analysis and simulation. Master design and architecture with the help of Autodesk. - Discover the different types of Autodesk applications - Learn about the functions in each application and how to apply them ​- Sift out the different product to find which one suits your project - Navigate the tools and features like a professional at the end of this course This course is SkillsFuture Credit Eligible.

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    • Autodesk Fusion 360: Change the way you Prototype

      Autodesk Fusion 360: Change the way you Prototype

      SGD $99.00

      Course Description

      CADLearning for Autodesk Fusion 360 teaches the use of Autodesk Fusion 360 as a free-form digital prototyping tool. Users gain all the necessary skills needed to complete a workable model using the powerful 3D tools in Fusion 360. Lesson topics cover such subjects as getting started using the program, creating 3D models and designs, documenting and presenting designs, and model analysis. Master design and architecture with the help of Autodesk. - Discover the different types of Autodesk applications - Learn about the functions in each application and how to apply them - Sift out the different product to find which one suits your project - Navigate the tools and features like a professional at the end of this course This course is SkillsFuture Credit Eligible.

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    • AutoCAD MEP 2016: Designing Mechanical, Engineering, Plumbing

      AutoCAD MEP 2016: Designing Mechanical, Engineering, Plumbing

      SGD $109.00

      Course Description

      CADLearning for AutoCAD® MEP 2016 teaches the use of AutoCAD MEP 2016 as a design tool for the mechanical, electrical, piping, and plumbing disciplines. You will gain all the necessary skills needed to complete a system design using the program. Lessons cover adding MEP content from standardized catalogs; connecting intelligent MEP objects to form systems; project management tools to help speed up design, analysis tools for optimal system performance, and collaboration tools.

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    • Autodesk Revit 2016 for Structure: Start with the Basics

      Autodesk Revit 2016 for Structure: Start with the Basics

      SGD $199.00

      Course Description

      CADLearning for Autodesk® Revit® 2016 for Structure covers the use of Revit, the premier Building Information Modeling (BIM) tool for engineering and design professionals in the industries of construction and architecture. The content in this course has been devised to help users quickly learn BIM methods for creating and modifying geometry, organizing data, performing analysis, and presenting designs using the specialized structural functions within Revit.

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    • Mastering Digital Design - An Introduction to Creating Classic 2D, Mobile, and Side-Scrolling Games

      Mastering Digital Design - An Introduction to Creating Classic 2D, Mobile, and Side-Scrolling Games

      SGD $189.00

      Course Description

      Classic and mobile games are still just as popular as the latest XBox or Playstation games. This course will build a strong understanding of how these types of games can be made using a different approach than standard 3d game development. In this course, instructor Alan Thorn will walk through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio. Instructor Greg Mirles will walk cover the process of building a side-scroller level using both 3ds Max and Unreal engine 4. Learn how to craft informative user interfaces, how to animate and rig 2D characters from within the Editor, how to script effectively with C# and 2D Physics plus much more. The course also covers how to push the appeal of the character by employing gradients to add dimension and interest to ultimately produce a high quality piece of character artwork. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Advanced Textures and Materials for Games and Film

      Mastering Digital Design - Learn Advanced Textures and Materials for Games and Film

      SGD $189.00

      Course Description

      This advanced course focuses on creating advanced materials and textures like those seen in today’s standard of AAA games. We'll take an introductory look at UDK's material editor where will we cover the basics of importing textures and creating our own materials. Through this course, you can learn how to properly photograph textures, edit unnecessary lighting information out of your photographs, how to tile custom textures, extracting different types of visual information from your images and applying your textures in 3D. This course also briefly touches on physically based rendering in regards to photo real texturing and look development. Instructor Emiel Sleegers will be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learning Unreal Engine 4 for Game Design and Development

      Mastering Digital Design - Learning Unreal Engine 4 for Game Design and Development

      SGD $189.00

      Course Description

      Unreal Engine 4 is among the most popular game engines in the market. This course will prepare you for an Intro-to-Intermediate level of understanding, to have you ready and capable to build and play your own levels in no time. Introduction to Unreal Engine 4 will go over many helpful tools to know during your time in the Unreal Engine. In this course, we will be covering how to setup the blueprints for creating a dynamic controllable vehicle in UE4. Materials in Unreal Engine 4 will give you a thorough understanding of creating materials inside of the UE4 engine. With topics such as the UE4 Material interface where we will look into the interface and Material types where we will look at the types of materials you can create using the engine. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Character Modeling, Sculpting, and Texturing

      Mastering Digital Design - Learn Character Modeling, Sculpting, and Texturing

      SGD $189.00

      Course Description

      A 3d artist who builds characters, it is a highly specialized field that requires a vast understanding of technique that differ from how environments and worlds are built. In this course, we will cover everything from gathering reference and concept, building a base mesh in 3ds Max, sculpting in ZBrush, all the way to baking the maps and texturing the character and sculpting a High Resolution character asset using ZBrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. By the end of this course you should have a strong understanding of the steps towards creating your own high quality ZBrush models. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - An Introduction to Visual FX for Games with UDK

      Mastering Digital Design - An Introduction to Visual FX for Games with UDK

      SGD $189.00

      Course Description

      This course is intended for those with a more comfortable understanding of the Unreal Engine who have an interest in creating Particle FX or Visual FX. In this course, we take you through the process of setting up a complex particle system that warps a character in through a teleportation device, as well as an amazing look at "phasing" the character in to view! We'll look at creating the holographic projections you see in the scene, adding texture and distortion to the sequence, and then wrap up the series with an in-depth look at setting up a basic render and animating the camera and lights so that you can make your very own cut-scenes and cinematics! Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 2)

      Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 2)

      SGD $189.00

      Course Description

      In the second part of Learn to Animate Creatures and Characters for Games and Film, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution. We will highlight common pitfalls to avoid that can break your blendshapes, and tips for making your blendshape workflow more efficient and easy to edit. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course

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    • Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 1)

      Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 1)

      SGD $189.00

      Course Description

      This course will prepare you for a career in the Animation field, with a vast understanding of how Animation works in today’s game and film industry. Starting with the bare basics, you’ll be animating characters and making cut scenes for games in no time. Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, and how you can utilize them to really bring your character animations to life! In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. In this complete Animation in UDK tutorial, we break down everything you need to know about setting up and importing Animations into UDK! Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Technical Rigging for Creatures and Characters for Games and Film

      Mastering Digital Design - Learn Technical Rigging for Creatures and Characters for Games and Film

      SGD $189.00

      Course Description

      Before you can animate characters and creatures – these creations must be setup with a process called “rigging”. These courses act as a guide through a vast understanding of how the technical aspect of rigging can be completed with ease, to prepare you for your career as an animator. In the Bipedal Rigging Series, we take a thorough look at the complete process of rigging, creating bones, skinning, and painting weights of a character from start to finish in Maya. In this course, Justin Harrison gives us a thorough introduction to Autodesk's Motion Builder, as well as instructor Chad Robert Morgan, who will go through the features of Human IK within Maya. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Organic 3d Modeling and Texturing for Games, Architecture, and Film

      Mastering Digital Design - Organic 3d Modeling and Texturing for Games, Architecture, and Film

      SGD $189.00

      Course Description

      When working with organic surfaces such as trees, grass, dirt, wood and stone, the rules and software techniques that professionals use may require a unique approach. This course will cover advanced techniques and software used to create these sort of assets for games. This in-depth course covers everything you need to know about creating foliage! We'll look into how to make realistic looking grass, branches, and a full tree from the ground up. In this course, instructor Emiel Sleegers is going to walk us through the process of learning the SpeedTree to CryEngine pipeline while utilizing Maya as the middle-man 3D package for exporting. Emiel Sleegers will go over on how to make a terrain using both Mudbox and World Machine. Moving on from there, Philipp Schmidt is going to give us an introduction to PixPlant while showing us how to make some basic tileable textures. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 2)

      Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 2)

      SGD $189.00

      Course Description

      In this course, it focuses on sculpting and using dDo, as instructor Galen Davis takes us through the complete pipeline of creating a Fantasy Shield. This course takes a complete look at modelling and unwrapping a hard-surface prop, starting with creating a high poly of this bomb-case asset. Moving forward, Emiel Sleegers will be going over on how to create a tileable texture using both ZBrush and Substance Designer. To start he will be sculpting some tiles in ZBrush and then use that sculpt to export various height, normal, and lightmaps. From there, he will begin his journey into Substance Designer where he will be showing you how to create the final diffuse, normal, height spec, and gloss maps. To wrap things up, he will be taking everything into Marmoset to get a quick preview of how everything will look in its final state. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

      Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

      SGD $189.00

      Course Description

      This course is intended to expand beyond the knowledge of a beginner and showcase techniques and tools that today’s top artists use when creating industry standard 3d assets, whether for games or film. From concept to completed high poly model, this course will show you how to approach the sub-d process in Maya 2011. From custom hotkeys to kitbashing – all the way through completion, it showcases the techniques and workflow for creating a highly detailed sci-fi console. With lots of great tips and practical hands on techniques, this course serves as a great workflow tutorial for high quality game assets. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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